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https://github.com/TwilitRealm/dusklight
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ChkBit comments and enum work (#2571)
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
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@@ -309,6 +309,7 @@ static void e_nest_normal(e_nest_class* i_this) {
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i_this->mHitActorID = fopAcM_GetID(daPy_getPlayerActorClass());
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if (!strcmp(dComIfGp_getStartStageName(), "F_SP103")) {
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i_this->mDemoStage = 1;
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/* dSv_event_flag_c::F_0084 - Ordon Village - Opening days 2&3: knocked down a beehive with slingshot */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[183]);
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}
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}
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@@ -318,12 +319,14 @@ static void e_nest_normal(e_nest_class* i_this) {
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|| i_this->mAtInfo.mHitType == HIT_TYPE_BOOMERANG
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|| i_this->mAtInfo.mHitType == HIT_TYPE_STUN) {
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i_this->mHitActorID = fopAcM_GetID(daPy_getPlayerActorClass());
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/* dSv_event_flag_c::F_0073 - Ordon Village - Attacked after charging at large beehive */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[172]);
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} else if (fopAcM_GetName(actor) == PROC_NPC_TK) {
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daNPC_TK_c* hawk = static_cast<daNPC_TK_c*>(actor);
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hawk->setBump();
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i_this->mHitActorID = fopAcM_GetID(hawk);
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i_this->mKnockDown = 1;
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/* dSv_event_flag_c::F_0072 - Ordon Village - Knocked down large beehive with hawk */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[171]);
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i_this->mHitTimer = 20;
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i_this->mHawkHit = true;
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