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https://github.com/TwilitRealm/dusklight
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ChkBit comments and enum work (#2571)
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
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@@ -216,8 +216,9 @@ static void action(e_warpappear_class* i_this) {
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fpcM_Search(s_s1entry_sub, i_this);
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}
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[0x40]) &&
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dComIfGs_isSwitch(18, fopAcM_GetRoomNo(a_this)))
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/* dSv_event_flag_c::M_031 - Goron Mines - Goron Mines clear */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[0x40])
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&& dComIfGs_isSwitch(18, fopAcM_GetRoomNo(a_this)))
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{
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i_this->field_0x596 = 1;
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i_this->field_0x59e = 20;
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@@ -510,6 +511,7 @@ static void demo_camera(e_warpappear_class* i_this) {
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daPy_getPlayerActorClass()->cancelOriginalDemo();
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fopAcM_delete(i_this);
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fpcM_Search(s_s1fight_sub, i_this);
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/* dSv_event_flag_c::F_0053 - Faron Woods - Saw night stalker appearance cutscene */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[151]);
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}
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break;
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@@ -881,6 +883,7 @@ static int daE_Warpappear_Create(fopAc_ac_c* actor) {
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i_this->field_0x570 = fopAcM_GetParam(i_this);
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if (i_this->field_0x570 != 53) {
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if (i_this->field_0x570 == 0xff) {
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/* dSv_event_flag_c::F_0053 - Faron Woods - Saw night stalker appearance cutscene */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[0x97])) {
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return cPhs_ERROR_e;
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}
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