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ChkBit comments and enum work (#2571)
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
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@@ -699,7 +699,15 @@ int daObjBossWarp_c::demoProc() {
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};
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static int const l_dangeon_clr_bitNo[9] = {
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0x37, 0x40, 0x4E, 0x109, 0x10A, 0x10B, 0x10C, -1, -1
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0x37, /* dSv_event_flag_c::M_022 - Forest Temple - Forest Temple clear (Midna creates warp hole) */
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0x40, /* dSv_event_flag_c::M_031 - Goron Mines - Goron Mines clear */
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0x4E, /* dSv_event_flag_c::M_045 - Lakebed Temple - Lakebed Temple clear */
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0x109, /* dSv_event_flag_c::F_0265 - Arbiter's Grounds - Arbiter's Grounds clear */
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0x10A, /* dSv_event_flag_c::F_0266 - Snowpeak Ruins - Snowpeak Ruins clear */
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0x10B, /* dSv_event_flag_c::F_0267 - Temple of Time - Temple of Time clear */
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0x10C,
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-1,
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-1
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};
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daPy_py_c* player = (daPy_py_c*)daPy_getPlayerActorClass();
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