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https://github.com/TwilitRealm/dusklight
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ChkBit comments and enum work (#2571)
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
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@@ -2734,7 +2734,9 @@ bool dMenu_Fmap2DTop_c::checkWarpAcceptRegion4() {
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return false;
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}
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/* dSv_event_flag_c::M_071 - Cutscene - [cutscene: 20] Zant appears (during Midna's desperate hour) */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[104])
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/* dSv_event_flag_c::F_0250 - Cutscene - [cutscene: 21] reunion with Zelda / Midna revived (Hyrule Castle barrier appears) */
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&& !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[250]))
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{
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return false;
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@@ -2743,10 +2745,11 @@ bool dMenu_Fmap2DTop_c::checkWarpAcceptRegion4() {
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return true;
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}
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/* 801D7B58-801D7BCC 1D2498 0074+00 1/1 3/3 0/0 .text checkWarpAcceptCannon__17dMenu_Fmap2DTop_cFv
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*/
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/* 801D7B58-801D7BCC 1D2498 0074+00 1/1 3/3 0/0 .text checkWarpAcceptCannon__17dMenu_Fmap2DTop_cFv */
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bool dMenu_Fmap2DTop_c::checkWarpAcceptCannon() {
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/* dSv_event_flag_c::F_0786 - Kakariko Village - Forced conversation with Shad when he sees the sky cannon */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[786])
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/* dSv_event_flag_c::F_0785 - Kakariko Village - Shad leaves after attempting to warp sky cannon */
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&& !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[785]))
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{
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return false;
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@@ -2834,9 +2837,9 @@ void dMenu_Fmap2DTop_c::setHIO(bool param_0) {
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}
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}
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/* 801D8088-801D810C 1D29C8 0084+00 1/1 3/3 0/0 .text isWarpAccept__17dMenu_Fmap2DTop_cFv
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*/
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/* 801D8088-801D810C 1D29C8 0084+00 1/1 3/3 0/0 .text isWarpAccept__17dMenu_Fmap2DTop_cFv */
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bool dMenu_Fmap2DTop_c::isWarpAccept() {
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/* dSv_event_flag_c::M_021 - Main Event - First portal warp */
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if ((dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[54])
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&& dMeter2Info_getMapStatus() != 9 && dMeter2Info_getMapStatus() != 7
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&& dMeter2Info_getMapStatus() != 8) || g_fmapHIO.mPortalWarpON)
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@@ -2844,4 +2847,4 @@ bool dMenu_Fmap2DTop_c::isWarpAccept() {
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return true;
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}
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return false;
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}
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}
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