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ChkBit comments and enum work (#2571)
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
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@@ -258,6 +258,7 @@ void dMeterMap_c::_create(J2DScreen* unused) {
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field_0x2e = 0;
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field_0x28 = 0;
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field_0x30 = 0;
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/* dSv_event_flag_c::M_085 - Twilight Hyrule Field - Midna dialogue right before Boss Bug's Tear of Light appears */
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field_0x2b = dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[118]);
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}
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@@ -282,10 +283,13 @@ void dMeterMap_c::_delete() {
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/* 8020DCE4-8020DF1C 208624 0238+00 0/0 1/1 0/0 .text _move__11dMeterMap_cFUl */
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void dMeterMap_c::_move(u32 param_0) {
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/* dSv_event_flag_c::M_085 - Twilight Hyrule Field - Midna dialogue right before Boss Bug's Tear of Light appears */
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if (!field_0x2b && dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[118])) {
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if (strcmp(dComIfGp_getStartStageName(), "F_SP115") == 0) {
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/* dSv_event_flag_c::M_086 - Twilight Hyrule Field - Show Boss Bug's Tear of Light on the map */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[119]);
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} else {
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/* dSv_event_flag_c::M_085 - Twilight Hyrule Field - Midna dialogue right before Boss Bug's Tear of Light appears */
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field_0x2b = dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[118]);
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dMeter2Info_setPauseStatus(2);
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}
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