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https://github.com/TwilitRealm/dusklight
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npc_toby OK (#2733)
* npc_toby 68% done * address ykm ykw regressions * All npc_toby cut done + chkPassed1 fakematch * npc_toby OK * npc_toby some hio var rename * npc_gnd cleanup * npc_gnd CreateHeap and reset * Add fakematch comment fo get_u16_Idx
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@@ -148,7 +148,7 @@ int daObj_AutoMata_c::Execute() {
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mAnmPlaySpeed = 0.0f;
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setSe();
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setMtx();
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if (field_0xb31 == 0) {
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if (mCoNone == 0) {
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cStack_28.set(0.0f, 40.0f, 0.0f);
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mDoMtx_stack_c::copy(mpMorf->getModel()->getAnmMtx(3));
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mDoMtx_stack_c::multVec(&cStack_28, &sphCenter);
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@@ -164,7 +164,7 @@ int daObj_AutoMata_c::Execute() {
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mCyl.ClrCoHit();
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attention_info.flags = 0;
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eyePos = attention_info.position = current.pos;
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field_0xb31 = 0;
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mCoNone = 0;
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return 1;
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}
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return 0;
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