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MSL_C header cleanup (#2988)
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
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@@ -322,7 +322,7 @@ void dMirror_packet_c::mainDraw() {
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}
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f32 aspect = view->aspect;
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f32 temp_f0_2 = i_tanf(MTXDegToRad(view->fovy * 0.5f));
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f32 temp_f0_2 = tanf(MTXDegToRad(view->fovy * 0.5f));
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view_port_class* view_port = dComIfGd_getViewport();
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f32 var_f3;
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