Use texture replacement API for HQ minimap textures (#2303)

This commit is contained in:
doop
2026-08-14 01:44:36 -04:00
committed by GitHub
parent 008a18c142
commit 46da33be37
7 changed files with 243 additions and 128 deletions
+2
View File
@@ -76,6 +76,7 @@ UserSettings g_userSettings = {
.resampler {"game.resampler", Resampler::Bilinear},
.enableMapBackground {"game.enableMapBackground", true},
.disableCutscenePillarboxing {"game.disableCutscenePillarboxing", false},
.enableHighQualityMinimapTextures {"game.enableHighQualityMinimapTextures", true},
// Audio
.noLowHpSound {"game.noLowHpSound", false},
@@ -283,6 +284,7 @@ void registerSettings() {
Register(g_userSettings.game.shadowResolutionMultiplier);
Register(g_userSettings.game.enableMapBackground);
Register(g_userSettings.game.disableCutscenePillarboxing);
Register(g_userSettings.game.enableHighQualityMinimapTextures);
Register(g_userSettings.game.enableFastIronBoots);
Register(g_userSettings.game.canTransformAnywhere);
Register(g_userSettings.game.fastRoll);