Use texture replacement API for HQ minimap textures (#2303)

This commit is contained in:
doop
2026-08-14 01:44:36 -04:00
committed by GitHub
parent 008a18c142
commit 46da33be37
7 changed files with 243 additions and 128 deletions
+5
View File
@@ -65,6 +65,7 @@
#include "dusk/iso_validate.hpp"
#include "dusk/logging.h"
#include "dusk/main.h"
#include "dusk/hq_minimap.hpp"
#include "dusk/mod_loader.hpp"
#include "dusk/mods/svc/window.hpp"
#include "dusk/mouse.h"
@@ -711,6 +712,10 @@ int game_main(int argc, char* argv[]) {
return 0;
}
if (dusk::getSettings().game.enableHighQualityMinimapTextures.getValue()) {
dusk::hq_minimap::set_active(true);
}
dusk::texture_replacements::reload();
dusk::ui::initialize();
dusk::ui::push_document(std::make_unique<dusk::ui::Overlay>(), true, true);