Some MULTI_CHAR fixes

This commit is contained in:
Luke Street
2026-02-28 15:43:37 -07:00
parent ac714d1bf9
commit 475ca80882
5 changed files with 72 additions and 72 deletions
+26 -26
View File
@@ -1361,22 +1361,22 @@ int daNpcBouS_c::EvCut_BousIntroSumo1(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
setLookMode(LOOK_PLAYER_TALK);
mActorMngrs[0].entry(daPy_getPlayerActorClass());
break;
case MULTI_CHAR('0002'):
case MULTI_CHAR('0003'):
case MULTI_CHAR('0005'):
case MULTI_CHAR('0006'):
case MULTI_CHAR('0007'):
case MULTI_CHAR('0008'):
case MULTI_CHAR('0009'):
case '0002':
case '0003':
case '0005':
case '0006':
case '0007':
case '0008':
case '0009':
initTalk(9, NULL);
break;
case MULTI_CHAR('0004'):
case '0004':
setExpressionAnm(ANM_FH_TALK_B, true);
break;
@@ -1397,17 +1397,17 @@ int daNpcBouS_c::EvCut_BousIntroSumo1(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case MULTI_CHAR('0004'):
case '0001':
case '0004':
return 1;
case MULTI_CHAR('0002'):
case MULTI_CHAR('0003'):
case MULTI_CHAR('0005'):
case MULTI_CHAR('0006'):
case MULTI_CHAR('0007'):
case MULTI_CHAR('0008'):
case MULTI_CHAR('0009'):
case '0002':
case '0003':
case '0005':
case '0006':
case '0007':
case '0008':
case '0009':
if (talkProc(NULL, TRUE, NULL)) {
s32 choiceNo = mFlow.getChoiceNo();
OS_REPORT("二択分岐 %s\n", choiceNo == 0 ? "はい" : "いいえ");
@@ -1435,7 +1435,7 @@ int daNpcBouS_c::EvCut_BousIntroSumo2(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
initTalk(9, NULL);
setLookMode(LOOK_PLAYER_TALK);
mActorMngrs[0].entry(daPy_getPlayerActorClass());
@@ -1457,7 +1457,7 @@ int daNpcBouS_c::EvCut_BousIntroSumo2(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
if (mCurAngle.y == fopAcM_searchPlayerAngleY(this)) {
if (talkProc(NULL, TRUE, NULL)) {
int choiceNo = mFlow.getChoiceNo();
@@ -1490,15 +1490,15 @@ int daNpcBouS_c::EvCut_BousIntroSumo3(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
setLookMode(LOOK_PLAYER_TALK);
mActorMngrs[0].entry(daPy_getPlayerActorClass());
break;
case MULTI_CHAR('0003'):
case '0003':
setMotion(MOT_WALK, -1.0f, 0);
// fallthrough
case MULTI_CHAR('0002'):
case '0002':
setAngle(-0x2AAA);
initTalk(9, NULL);
break;
@@ -1522,16 +1522,16 @@ int daNpcBouS_c::EvCut_BousIntroSumo3(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
return 1;
case MULTI_CHAR('0002'):
case '0002':
if (talkProc(NULL, TRUE, NULL)) {
return 1;
}
break;
case MULTI_CHAR('0003'): {
case '0003': {
cXyz* pos = dComIfGp_evmng_getMyXyzP(i_staffId, "pos");
if (pos != NULL) {
if (cLib_chaseAngleS(&shape_angle.y, cLib_targetAngleY(&current.pos, pos), 0x100)) {
+26 -26
View File
@@ -1177,10 +1177,10 @@ int daNpcTheB_c::EvCut_PersonalCombatIntro(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
break;
case MULTI_CHAR('0002'):
case '0002':
initTalk(0x16, NULL);
setLookMode(LOOK_PLAYER);
mActorMngrs[0].entry(daPy_getPlayerActorClass());
@@ -1205,10 +1205,10 @@ int daNpcTheB_c::EvCut_PersonalCombatIntro(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
return 1;
case MULTI_CHAR('0002'):
case '0002':
if (talkProc(NULL, TRUE, NULL)) {
dComIfGs_onSaveDunSwitch(52);
dComIfGs_onSaveDunSwitch(53);
@@ -1230,7 +1230,7 @@ int daNpcTheB_c::EvCut_PersonalCombatRevenge(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'): {
case '0001': {
fopAc_ac_c* actor_p = getEvtAreaTagP(5, 0);
cXyz* pos = dComIfGp_evmng_getMyXyzP(i_staffId, "pos");
int* angle = dComIfGp_evmng_getMyIntegerP(i_staffId, "angle");
@@ -1249,13 +1249,13 @@ int daNpcTheB_c::EvCut_PersonalCombatRevenge(int i_staffId) {
break;
}
case MULTI_CHAR('0002'):
case '0002':
initTalk(0x17, NULL);
setLookMode(LOOK_PLAYER);
mActorMngrs[0].entry(daPy_getPlayerActorClass());
break;
case MULTI_CHAR('0003'):
case '0003':
break;
default:
@@ -1283,19 +1283,19 @@ int daNpcTheB_c::EvCut_PersonalCombatRevenge(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
if (getCoachSpeed() == 0.0f) {
return 1;
}
break;
case MULTI_CHAR('0002'):
case '0002':
if (talkProc(NULL, TRUE, NULL)) {
return 1;
}
break;
case MULTI_CHAR('0003'):
case '0003':
return 1;
default:
@@ -1412,7 +1412,7 @@ int daNpcTheB_c::EvCut_AnnulationFieldRace(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
if (startAndGoal_p != NULL) {
startAndGoal_p->readyStartTimer();
}
@@ -1425,7 +1425,7 @@ int daNpcTheB_c::EvCut_AnnulationFieldRace(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
if (startAndGoal_p != NULL && startAndGoal_p->isStartCheck()) {
return 1;
}
@@ -1445,15 +1445,15 @@ int daNpcTheB_c::EvCut_TheBHint(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
setMotionAnm(ANM_SIT, 0.0f);
break;
case MULTI_CHAR('0002'):
case '0002':
initTalk(mHintMsgNo, NULL);
break;
case MULTI_CHAR('0003'): {
case '0003': {
cXyz pos;
csXyz angle;
daNpcF_getPlayerInfoFromPlayerList(field_0xe04, mRoomNo, pos, angle);
@@ -1480,11 +1480,11 @@ int daNpcTheB_c::EvCut_TheBHint(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case MULTI_CHAR('0003'):
case '0001':
case '0003':
return 1;
case MULTI_CHAR('0002'):
case '0002':
if (talkProc(NULL, TRUE, NULL)) {
mHintEvtFlag = 0;
return 1;
@@ -1505,22 +1505,22 @@ int daNpcTheB_c::EvCut_CoachGuardGameOver(int i_staffId) {
if (eventManager.getIsAddvance(i_staffId)) {
switch (*cutName) {
case MULTI_CHAR('0001'):
case '0001':
Z2GetAudioMgr()->bgmStart(Z2BGM_GAME_OVER, 0, 0);
break;
case MULTI_CHAR('0002'): {
case '0002': {
daNpcCoach_c* coach_p = (daNpcCoach_c*)fopAcM_SearchByID(parentActorID);
cXyz pos(0.0f, -30000.0f, 0.0f);
coach_p->setPosAngle(pos, shape_angle);
break;
}
case MULTI_CHAR('0003'):
case '0003':
((daCoach2D_c*)fpcM_SearchByName(PROC_COACH2D))->hide();
break;
case MULTI_CHAR('0004'):
case '0004':
break;
default:
@@ -1530,12 +1530,12 @@ int daNpcTheB_c::EvCut_CoachGuardGameOver(int i_staffId) {
}
switch (*cutName) {
case MULTI_CHAR('0001'):
case MULTI_CHAR('0002'):
case MULTI_CHAR('0003'):
case '0001':
case '0002':
case '0003':
return 1;
case MULTI_CHAR('0004'):
case '0004':
daPy_getPlayerActorClass()->onForceGameOver();
return 1;