From 4883d1fc2c3fad5a487c1c7b295ea9310493ebe6 Mon Sep 17 00:00:00 2001 From: baxlek <115663151+baxlek@users.noreply.github.com> Date: Sun, 2 Aug 2026 20:10:20 -0500 Subject: [PATCH] Add Can Transform Anywhere check to query042 --- src/d/d_msg_flow.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/d/d_msg_flow.cpp b/src/d/d_msg_flow.cpp index 094189679c..42416259fe 100644 --- a/src/d/d_msg_flow.cpp +++ b/src/d/d_msg_flow.cpp @@ -1506,7 +1506,12 @@ u16 dMsgFlow_c::query042(mesg_flow_node_branch* i_flowNode_p, fopAc_ac_c* i_spea daMidna_c* midna_p = daPy_py_c::getMidnaActor(); u8 ret = 0; +#if TARGET_PC + if (strcmp("F_SP116", dComIfGp_getStartStageName()) == 0 && dComIfGs_isSaveDunSwitch(60) && + !dusk::getSettings().game.canTransformAnywhere) { +#else if (strcmp("F_SP116", dComIfGp_getStartStageName()) == 0 && dComIfGs_isSaveDunSwitch(60)) { +#endif ret = 4; } else if (midna_p->checkNpcNear()) { ret = 1;