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Some work on d_a_e_wb (#2639)
* Some work d_a_e_wb * Match more in e_wb
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@@ -598,7 +598,7 @@ static void e_rdb_end(e_rdb_class* i_this) {
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break;
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case 10:
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if ((((actor->mActionID == 102 && actor->speedF > 40.0f) &&
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if ((((actor->mActionID == 102 && actor->mEnemy.speedF > 40.0f) &&
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player->current.pos.x > 1470.0f && player->current.pos.x < 2130.0f)) &&
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((player->current.pos.z < 200.0f) &&
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(player->shape_angle.y > 0x7000 || player->shape_angle.y < -0x7000)))
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