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https://github.com/TwilitRealm/dusklight
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implement golden bugs
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@@ -562,7 +562,13 @@ void daItem_c::procWaitGetDemoEvent() {
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return;
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}
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#if TARGET_PC
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// Probably a better way to handle this, but will do for now
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// We always want to play the textbox in rando if possible (except for rupees/ammo)
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if ((cLib_calcTimer<u8>(&field_0x9c1) == 0 && !randomizer_IsActive()) || checkItemGet(m_itemNo, 1)) {
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#else
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if (cLib_calcTimer<u8>(&field_0x9c1) == 0 || checkItemGet(m_itemNo, 1)) {
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#endif
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if (fopAcM_delete(m_item_id)) {
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// "Item: Get Item deleted because Get Demo was canceled\n"
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OS_REPORT("アイテム:ゲットデモ中止されたので、ゲットアイテム削除しました\n");
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