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https://github.com/TwilitRealm/dusklight
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Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
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#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/J3DGraphLoader/J3DJointFactory.h"
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#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
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#include "JSystem/J3DGraphAnimator/J3DJoint.h"
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#include "JSystem/JSupport/JSupport.h"
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J3DJointFactory::J3DJointFactory(J3DJointBlock const& block) {
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mJointInitData = JSUConvertOffsetToPtr<J3DJointInitData>(&block, (uintptr_t)block.mpJointInitData);
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mIndexTable = JSUConvertOffsetToPtr<u16>(&block, (uintptr_t)block.mpIndexTable);
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}
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J3DJoint* J3DJointFactory::create(int no) {
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J3DJoint* joint = new J3DJoint();
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J3D_ASSERT_ALLOCMEM(50, joint);
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joint->mJntNo = no;
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joint->mKind = getKind(no);
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joint->mScaleCompensate = getScaleCompensate(no);
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joint->mTransformInfo = getTransformInfo(no);
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joint->mBoundingSphereRadius = getRadius(no);
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joint->mMin = getMin(no);
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joint->mMax = getMax(no);
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joint->mMtxCalc = NULL;
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if (joint->mScaleCompensate == 0xFF)
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joint->mScaleCompensate = 0;
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return joint;
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}
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