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https://github.com/TwilitRealm/dusklight
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Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
This commit is contained in:
@@ -0,0 +1,55 @@
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#include "JSystem/JSystem.h" // IWYU pragma: keep
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#include "JSystem/JAudio2/JASLfo.h"
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#include "SSystem/SComponent/c_math.h"
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JASLfo::JASLfo() {
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field_0x0 = 0;
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field_0x4 = 1;
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field_0x8 = 0.0f;
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mDepth = 0.0f;
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mPitch = 1.0f;
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mDelay = 0;
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field_0x16 = 0;
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}
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f32 JASLfo::getValue() const {
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if (field_0x16) {
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return 0.0f;
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}
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if (mDepth == 0.0f) {
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return 0.0f;
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}
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return mDepth * JMASinLap(field_0x8);
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}
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void JASLfo::incCounter(f32 param_0) {
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if (field_0x16) {
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field_0x16--;
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return;
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}
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field_0x8 += param_0 * ((1.0f / 72.0f) * mPitch);
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if (field_0x8 >= 1.0f) {
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field_0x8 -= 1.0f;
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}
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}
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JASLfo JASLfo::sFreeRunLfo;
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void JASLfo::resetCounter() {
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field_0x16 = mDelay;
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switch (field_0x4) {
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case 0:
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field_0x8 = sFreeRunLfo.field_0x8;
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break;
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case 1:
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field_0x8 = 0.0f;
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break;
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}
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}
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