mirror of
https://github.com/TwilitRealm/dusklight
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Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
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#include "HBMAnmController.h"
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#include "nw4hbm/lyt/animation.h"
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#include "nw4hbm/lyt/group.h"
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namespace homebutton {
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GroupAnmController::GroupAnmController() : mpGroup(), mpAnimGroup() {}
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GroupAnmController::~GroupAnmController() {}
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void GroupAnmController::do_calc() {
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bool flag;
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if (mState == ANIM_STATE_PLAY) {
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calc();
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flag = true;
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mpAnimGroup->SetFrame(mFrame);
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} else {
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flag = false;
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}
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nw4hbm::lyt::PaneLinkList& list = mpGroup->GetPaneList();
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for (nw4hbm::lyt::PaneLinkList::Iterator it = list.GetBeginIter(); it != list.GetEndIter();
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it++)
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{
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it->mTarget->SetAnimationEnable(mpAnimGroup, flag, false);
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}
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}
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} // namespace homebutton
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