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Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
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@@ -10,8 +10,8 @@
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#include "JSystem/J3DGraphBase/J3DMaterial.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_com_inf_game.h"
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#include <dolphin/gf/GFGeometry.h>
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#include <dolphin/gf/GFLight.h>
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#include <gf/GFGeometry.h>
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#include <gf/GFLight.h>
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#include "m_Do/m_Do_lib.h"
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static BOOL daMirror_c_createHeap(fopAc_ac_c* i_this) {
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