Debug JStudio fix + match one retail func (#2378)

* Fix debug build

* Minor fixes

* Match daAlink_c::getDemoLookActor

* Fix JStudio paths in ShieldD splits

* Fix JStudio not compiling on debug

* Fix JStudio not compiling on retail, add fake header
This commit is contained in:
LagoLunatic
2025-04-06 20:57:52 -04:00
committed by GitHub
parent 98db9a297a
commit 4e30ad564a
12 changed files with 124 additions and 128 deletions
+4 -4
View File
@@ -3509,19 +3509,19 @@ inline void dComIfGp_event_setTalkPartner(fopAc_ac_c* i_actor) {
}
inline fopAc_ac_c* dComIfGp_event_getTalkPartner() {
return (fopAc_ac_c*)g_dComIfG_gameInfo.play.getEvent().getPtT();
return g_dComIfG_gameInfo.play.getEvent().getPtT();
}
inline fopAc_ac_c* dComIfGp_event_getItemPartner() {
return (fopAc_ac_c*)g_dComIfG_gameInfo.play.getEvent().getPtI();
return g_dComIfG_gameInfo.play.getEvent().getPtI();
}
inline fopAc_ac_c* dComIfGp_event_getPt1() {
return (fopAc_ac_c*)g_dComIfG_gameInfo.play.getEvent().getPt1();
return g_dComIfG_gameInfo.play.getEvent().getPt1();
}
inline fopAc_ac_c* dComIfGp_event_getPt2() {
return (fopAc_ac_c*)g_dComIfG_gameInfo.play.getEvent().getPt2();
return g_dComIfG_gameInfo.play.getEvent().getPt2();
}
inline BOOL dComIfGp_event_runCheck() {