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https://github.com/TwilitRealm/dusklight
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Merge branch 'master' into d_a_do
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@@ -93,6 +93,7 @@ public:
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void setUserArea(UserArea* area) { mUserArea = area; }
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UserArea* getUserArea() const { return mUserArea; }
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Vec* getBaseScale() { return &mBaseScale; }
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void setAnmMtx(int i, Mtx m) { mMtxBuffer->setAnmMtx(i, m); }
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// is there a better way to handle inlines with same name as non-inlines?
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MtxP i_getAnmMtx(int p1) { return mMtxBuffer->getAnmMtx(p1); }
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@@ -25,7 +25,7 @@ public:
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/* 80326EF0 */ void calcBBoardMtx();
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MtxP getAnmMtx(int idx) const { return mpAnmMtx[idx]; }
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void setAnmMtx(int idx, Mtx mtx) { PSMTXCopy(mtx,mpAnmMtx[idx]); }
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void setAnmMtx(int i, Mtx m) { PSMTXCopy(m, (MtxP)mpAnmMtx[i]); }
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void setScaleFlag(int idx, u8 flag) { mpScaleFlagArr[idx] = flag; }
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u32* getCurrentViewNoPtr() { return &mCurrentViewNo; }
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