mirror of
https://github.com/TwilitRealm/dusklight
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d_a_e_b +d_a_e_bi_leaf documentation (#2952)
* some e_bi documentation * fix match issue * fix error * e_bi_leaf documentation
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+383
-383
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@@ -9,62 +9,62 @@
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#include "d/d_com_inf_game.h"
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static int daE_BI_LEAF_Draw(e_bi_leaf_class* i_this) {
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if (i_this->field_0x5b4 == 1) {
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if (i_this->type == 1) {
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return 1;
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}
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g_env_light.settingTevStruct(0, &i_this->current.pos, &i_this->tevStr);
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g_env_light.setLightTevColorType_MAJI(i_this->mpModel, &i_this->tevStr);
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mDoExt_modelUpdateDL(i_this->mpModel);
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g_env_light.setLightTevColorType_MAJI(i_this->model, &i_this->tevStr);
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mDoExt_modelUpdateDL(i_this->model);
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return 1;
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}
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static void action(e_bi_leaf_class* i_this) {
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switch (i_this->mAction) {
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switch (i_this->action) {
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case 0:
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if (i_this->mTimer == 0) {
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if (i_this->timer == 0) {
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fopAc_ac_c* parent_p = fopAcM_SearchByID(i_this->parentActorID);
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if (parent_p == NULL) {
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OS_REPORT("//////////////LEAF ID 2 %d\n", i_this->parentActorID);
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if (fopAcM_GetRoomNo(i_this) == 50) {
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i_this->mTimer = 90;
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i_this->timer = 90;
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} else {
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i_this->mTimer = 60;
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i_this->timer = 60;
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}
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i_this->mAction = 1;
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i_this->action = 1;
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}
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}
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break;
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case 1:
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if (i_this->mTimer == 0) {
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i_this->mAction = 0;
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if (i_this->timer == 0) {
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i_this->action = 0;
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i_this->parentActorID =
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fopAcM_createChild(PROC_E_BI, fopAcM_GetID(i_this), (i_this->field_0x5b4 << 8) | 1,
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fopAcM_createChild(PROC_E_BI, fopAcM_GetID(i_this), (i_this->type << 8) | 1,
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&i_this->current.pos, fopAcM_GetRoomNo(i_this),
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&i_this->current.angle, NULL, -1, NULL);
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i_this->mTimer = 20;
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i_this->timer = 20;
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}
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break;
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}
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}
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static int daE_BI_LEAF_Execute(e_bi_leaf_class* i_this) {
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if (i_this->mTimer != 0) {
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i_this->mTimer--;
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if (i_this->timer != 0) {
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i_this->timer--;
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}
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action(i_this);
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if (i_this->field_0x5b4 == 1) {
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if (i_this->type == 1) {
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return 1;
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}
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mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z);
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mDoMtx_stack_c::YrotM(i_this->shape_angle.y);
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i_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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i_this->model->setBaseTRMtx(mDoMtx_stack_c::get());
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return 1;
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}
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@@ -73,19 +73,19 @@ static int daE_BI_LEAF_IsDelete(e_bi_leaf_class* i_this) {
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}
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static int daE_BI_LEAF_Delete(e_bi_leaf_class* i_this) {
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dComIfG_resDelete(&i_this->mPhase, "E_BI");
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dComIfG_resDelete(&i_this->phase, "E_BI");
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return 1;
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}
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static int useHeapInit(fopAc_ac_c* i_this) {
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e_bi_leaf_class* a_this = static_cast<e_bi_leaf_class*>(i_this);
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static int useHeapInit(fopAc_ac_c* actor) {
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e_bi_leaf_class* i_this = static_cast<e_bi_leaf_class*>(actor);
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if (a_this->field_0x5b4 != 1) {
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if (i_this->type != 1) {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("E_BI", 15);
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JUT_ASSERT(0, modelData != NULL);
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a_this->mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (a_this->mpModel == NULL) {
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i_this->model = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (i_this->model == NULL) {
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return 0;
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}
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}
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@@ -93,24 +93,24 @@ static int useHeapInit(fopAc_ac_c* i_this) {
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return 1;
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}
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static int daE_BI_LEAF_Create(fopAc_ac_c* i_this) {
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e_bi_leaf_class* a_this = static_cast<e_bi_leaf_class*>(i_this);
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fopAcM_ct(a_this, e_bi_leaf_class);
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static int daE_BI_LEAF_Create(fopAc_ac_c* actor) {
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e_bi_leaf_class* i_this = static_cast<e_bi_leaf_class*>(actor);
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fopAcM_ct(i_this, e_bi_leaf_class);
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int phase_state = dComIfG_resLoad(&a_this->mPhase, "E_BI");
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int phase_state = dComIfG_resLoad(&i_this->phase, "E_BI");
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if (phase_state == cPhs_COMPLEATE_e) {
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a_this->field_0x5b4 = fopAcM_GetParam(a_this) & 0xFF;
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i_this->type = fopAcM_GetParam(i_this) & 0xFF;
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OS_REPORT("E_BI_LEAF//////////////E_BI_LEAF SET 1 !!\n");
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if (!fopAcM_entrySolidHeap(a_this, useHeapInit, 0xA00)) {
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if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0xA00)) {
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OS_REPORT("//////////////E_BI_LEAF SET NON !!\n");
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return cPhs_ERROR_e;
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}
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OS_REPORT("//////////////E_BI_LEAF SET 2 !!\n");
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fopAcM_SetMtx(a_this, a_this->mpModel->getBaseTRMtx());
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daE_BI_LEAF_Execute(a_this);
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fopAcM_SetMtx(i_this, i_this->model->getBaseTRMtx());
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daE_BI_LEAF_Execute(i_this);
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}
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return phase_state;
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