Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -94
View File
@@ -3,6 +3,8 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_e_fb.h"
#include "dol2asm.h"
@@ -152,11 +154,9 @@ extern "C" extern void* __vt__12cCcD_SphAttr[25];
extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" u8 mSimpleTexObj__21dDlst_shadowControl_c[32];
extern "C" u8 mCurrentMtx__6J3DSys[48];
extern "C" u8 sincosTable___5JMath[65536];
extern "C" extern void* calc_mtx[1 + 1 /* padding */];
extern "C" void __register_global_object();
//
@@ -367,98 +367,6 @@ COMPILER_STRIP_GATE(0x806B8F9C, &lit_3750);
SECTION_RODATA static f32 const lit_3751 = 1.0f;
COMPILER_STRIP_GATE(0x806B8FA0, &lit_3751);
/* 806B91B0-806B91B4 000008 0001+03 1/1 0/0 0/0 .bss @1109 */
static u8 lit_1109[1 + 3 /* padding */];
/* 806B91B4-806B91B8 00000C 0001+03 0/0 0/0 0/0 .bss @1107 */
#pragma push
#pragma force_active on
static u8 lit_1107[1 + 3 /* padding */];
#pragma pop
/* 806B91B8-806B91BC 000010 0001+03 0/0 0/0 0/0 .bss @1105 */
#pragma push
#pragma force_active on
static u8 lit_1105[1 + 3 /* padding */];
#pragma pop
/* 806B91BC-806B91C0 000014 0001+03 0/0 0/0 0/0 .bss @1104 */
#pragma push
#pragma force_active on
static u8 lit_1104[1 + 3 /* padding */];
#pragma pop
/* 806B91C0-806B91C4 000018 0001+03 0/0 0/0 0/0 .bss @1099 */
#pragma push
#pragma force_active on
static u8 lit_1099[1 + 3 /* padding */];
#pragma pop
/* 806B91C4-806B91C8 00001C 0001+03 0/0 0/0 0/0 .bss @1097 */
#pragma push
#pragma force_active on
static u8 lit_1097[1 + 3 /* padding */];
#pragma pop
/* 806B91C8-806B91CC 000020 0001+03 0/0 0/0 0/0 .bss @1095 */
#pragma push
#pragma force_active on
static u8 lit_1095[1 + 3 /* padding */];
#pragma pop
/* 806B91CC-806B91D0 000024 0001+03 0/0 0/0 0/0 .bss @1094 */
#pragma push
#pragma force_active on
static u8 lit_1094[1 + 3 /* padding */];
#pragma pop
/* 806B91D0-806B91D4 000028 0001+03 0/0 0/0 0/0 .bss @1057 */
#pragma push
#pragma force_active on
static u8 lit_1057[1 + 3 /* padding */];
#pragma pop
/* 806B91D4-806B91D8 00002C 0001+03 0/0 0/0 0/0 .bss @1055 */
#pragma push
#pragma force_active on
static u8 lit_1055[1 + 3 /* padding */];
#pragma pop
/* 806B91D8-806B91DC 000030 0001+03 0/0 0/0 0/0 .bss @1053 */
#pragma push
#pragma force_active on
static u8 lit_1053[1 + 3 /* padding */];
#pragma pop
/* 806B91DC-806B91E0 000034 0001+03 0/0 0/0 0/0 .bss @1052 */
#pragma push
#pragma force_active on
static u8 lit_1052[1 + 3 /* padding */];
#pragma pop
/* 806B91E0-806B91E4 000038 0001+03 0/0 0/0 0/0 .bss @1014 */
#pragma push
#pragma force_active on
static u8 lit_1014[1 + 3 /* padding */];
#pragma pop
/* 806B91E4-806B91E8 00003C 0001+03 0/0 0/0 0/0 .bss @1012 */
#pragma push
#pragma force_active on
static u8 lit_1012[1 + 3 /* padding */];
#pragma pop
/* 806B91E8-806B91EC 000040 0001+03 0/0 0/0 0/0 .bss @1010 */
#pragma push
#pragma force_active on
static u8 lit_1010[1 + 3 /* padding */];
#pragma pop
/* 806B91EC-806B91F0 -00001 0004+00 1/2 0/0 0/0 .bss None */
/* 806B91EC 0001+00 data_806B91EC @1009 */
/* 806B91ED 0003+00 data_806B91ED None */
static u8 struct_806B91EC[4];
/* 806B91F0-806B91FC 000048 000C+00 1/1 0/0 0/0 .bss @3657 */
static u8 lit_3657[12];