Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+18 -18
View File
@@ -3,6 +3,8 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_e_oc.h"
#include "d/d_camera.h"
#include "Z2AudioLib/Z2Instances.h"
@@ -10,9 +12,24 @@
#include "SSystem/SComponent/c_math.h"
#include "d/actor/d_a_obj_rotBridge.h"
#include "d/d_cc_uty.h"
UNK_REL_DATA;
#include "f_op/f_op_actor_enemy.h"
class daE_OC_HIO_c {
public:
/* 8072C5CC */ daE_OC_HIO_c();
/* 80735630 */ virtual ~daE_OC_HIO_c() {}
/* 0x04 */ s8 field_0x04;
/* 0x05 */ u8 field_0x05;
/* 0x08 */ f32 field_0x08;
/* 0x0c */ f32 field_0x0c;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ f32 field_0x18;
/* 0x1c */ f32 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
};
//
// Declarations:
@@ -132,23 +149,6 @@ static void daE_OC_Draw(daE_OC_c* i_this) {
i_this->draw();
}
UNK_BSS(1109);
UNK_BSS(1107);
UNK_BSS(1105);
UNK_BSS(1104);
UNK_BSS(1099);
UNK_BSS(1097);
UNK_BSS(1095);
UNK_BSS(1094);
UNK_BSS(1057);
UNK_BSS(1055);
UNK_BSS(1053);
UNK_BSS(1052);
UNK_BSS(1014);
UNK_BSS(1012);
UNK_BSS(1010);
UNK_BSS(1009);
/* 80736040-80736044 000048 0004+00 0/2 0/0 0/0 .bss m_battle_oc__6E_OC_n */
daE_OC_c* E_OC_n::m_battle_oc;