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https://github.com/TwilitRealm/dusklight
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Add a precompiled header for RELs (#2597)
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@@ -3,11 +3,15 @@
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// Translation Unit: d_a_ni
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//
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#include "d/dolzel_rel.h"
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/**
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* Basically entirely matching except for ONE float reg alloc in play_camera,
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* and some extra dtors being emitted that shouldnt be after daNi_Create
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*/
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#include "d/dolzel_rel.h"
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#include "d/d_msg_flow.h"
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#include "d/d_s_play.h"
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#include "dol2asm.h"
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@@ -218,8 +222,6 @@ extern "C" void __register_global_object();
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// Declarations:
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//
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UNK_REL_DATA
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/* 8094BC2C-8094BCA8 0000EC 007C+00 1/1 0/0 0/0 .text __ct__10daNi_HIO_cFv */
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daNi_HIO_c::daNi_HIO_c() {
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field_0x04 = -1;
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@@ -403,8 +405,6 @@ static void damage_check(ni_class* i_this) {
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}
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}
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UNK_REL_BSS;
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static u8 data_8095158d;
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/* 8095159C-809515D8 000054 003C+00 9/9 0/0 0/0 .bss l_HIO */
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