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Add a precompiled header for RELs (#2597)
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@@ -3,6 +3,8 @@
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// Translation Unit: a/npc/d_a_npc_cd2
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//
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_npc_cd2.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_path.h"
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@@ -338,12 +340,6 @@ bool daNpcCd2_c::isM_() {
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return a_jntNum == JntM_NUM_e;
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}
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/* ############################################################################################## */
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/* 803B61C0-803B61CC 0132E0 000C+00 2/2 0/0 0/0 .data cNullVec__6Z2Calc */
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SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* 803B61CC-803B6244 -00001 0078+00 2/2 0/0 0/0 .data l_resNameTbl */
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static char* const* l_resNameTbl[30] = {
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l_resMANa, l_resMADa, l_resMCNa, l_resMONa, l_resMANb, l_resMANc, l_resMASa, l_resMBNa,
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