Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -18
View File
@@ -1,5 +1,7 @@
// Translation Unit: d_a_npc_fish
#include "d/dolzel_rel.h"
#include "d/actor/d_a_npc_fish.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_com_inf_game.h"
@@ -43,24 +45,6 @@ static void fish_set(fopAc_ac_c* i_this, fish_data_s* data) {
}
}
/* 805424E4-805424F0 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 805424F0-80542504 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
#pragma push
#pragma force_active on
SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = {
0x02000201,
/* padding */
0x40080000,
0x00000000,
0x3FE00000,
0x00000000,
};
#pragma pop
/* 80542504-805428D8 000020 03D4+00 0/1 0/0 0/0 .data fish_d127_S */
static fish_data_s fish_d127_S[49] = {
{20, {0.f, 0.f, 0.f}, 0}, {22, {0.f, 0.f, 0.f}, 0},