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https://github.com/TwilitRealm/dusklight
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Add a precompiled header for RELs (#2597)
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@@ -3,6 +3,8 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_npc_tkc.h"
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#include "dol2asm.h"
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#include "d/d_camera.h"
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@@ -246,24 +248,6 @@ SECTION_DEAD static char const* const stringBase_80B10A41 = "TKC_WARP";
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SECTION_DEAD static char const* const stringBase_80B10A4A = "Tkc";
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#pragma pop
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/* 80B10A60-80B10A6C 000000 000C+00 5/5 0/0 0/0 .data cNullVec__6Z2Calc */
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SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* 80B10A6C-80B10A80 00000C 0004+10 0/0 0/0 0/0 .data @1787 */
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#pragma push
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#pragma force_active on
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SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = {
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0x02000201,
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/* padding */
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0x40080000,
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0x00000000,
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0x3FE00000,
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0x00000000,
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};
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#pragma pop
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/* 80B10A80-80B10A98 000020 0018+00 1/2 0/0 0/0 .data l_bckGetParamList */
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SECTION_DATA static u8 l_bckGetParamList[24] = {
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0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06,
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