Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -2
View File
@@ -3,6 +3,8 @@
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_pillar.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
@@ -60,8 +62,6 @@ static const daPillar_c::sdata_t l_shake_data[] = {
/* CRASH */ {5, 0, 800, 120, 7000, 30, 15},
};
UNK_REL_DATA
/* 80CB0B08-80CB0B10 -00001 0008+00 3/3 0/0 0/0 .data l_arcName */
static char* l_arcName[] = {
"K_mbhasi0",