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Add a precompiled header for RELs (#2597)
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@@ -6,6 +6,8 @@
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_obj_stone.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_lib.h"
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@@ -135,8 +137,6 @@ const static s16 l_rot_angle[2] = {35, 18};
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/* 80CECB94-80CECB98 0000E0 0004+00 0/1 0/0 0/0 .rodata l_walk_rot_angle */
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const static s16 l_walk_rot_angle[2] = {40, 40};
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UNK_REL_DATA
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/* 80CECC74-80CECC7C -00001 0008+00 3/3 0/0 0/0 .data l_arcName */
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static char* l_arcName[2] = {
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"D_Srock", // small rock
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