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Add a precompiled header for RELs (#2597)
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@@ -1,15 +1,14 @@
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/**
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* @file d_a_obj_stopper.cpp
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* @file d_a_obj_stopper.cpp
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_obj_stopper.h"
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#include "Z2AudioLib/Z2Instances.h"
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#include "d/d_com_inf_game.h"
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UNK_REL_BSS
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UNK_REL_DATA
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/* 80CECF0C-80CECF34 0000EC 0028+00 1/1 0/0 0/0 .text getStopModelData__Fv */
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static J3DModelData* getStopModelData() {
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return (J3DModelData*)dComIfG_getStageRes("door-stop.bmd");
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