Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+3 -4
View File
@@ -1,15 +1,14 @@
/**
* @file d_a_obj_stopper.cpp
* @file d_a_obj_stopper.cpp
*
*/
#include "d/dolzel_rel.h"
#include "d/actor/d_a_obj_stopper.h"
#include "Z2AudioLib/Z2Instances.h"
#include "d/d_com_inf_game.h"
UNK_REL_BSS
UNK_REL_DATA
/* 80CECF0C-80CECF34 0000EC 0028+00 1/1 0/0 0/0 .text getStopModelData__Fv */
static J3DModelData* getStopModelData() {
return (J3DModelData*)dComIfG_getStageRes("door-stop.bmd");