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https://github.com/TwilitRealm/dusklight
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Add a precompiled header for RELs (#2597)
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@@ -1,8 +1,10 @@
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/**
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* @file d_a_obj_zraMark.cpp
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* @file d_a_obj_zraMark.cpp
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*
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*/
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#include "d/dolzel_rel.h"
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#include "d/actor/d_a_obj_zraMark.h"
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#include "SSystem/SComponent/c_lib.h"
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#include "SSystem/SComponent/c_math.h"
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@@ -10,11 +12,6 @@
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#include "d/actor/d_a_npc_hoz.h"
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#include "d/actor/d_a_npc_zra.h"
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_ZraMark_Hahen_c::_ZraMark_Hahen_c() {
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mpModel = NULL;
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setColor(0);
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}
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/* 80D42658-80D42678 000078 0020+00 1/1 0/0 0/0 .text createSolidHeap__FP10fopAc_ac_c */
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static int createSolidHeap(fopAc_ac_c* i_this) {
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return ((daObjZraMark_c*)i_this)->CreateHeap();
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