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https://github.com/TwilitRealm/dusklight
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Add a precompiled header for RELs (#2597)
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@@ -3,6 +3,8 @@
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// Translation Unit: d/d_gameover
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//
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#include "d/dolzel.h"
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#include "d/d_gameover.h"
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#include "JSystem/J2DGraph/J2DScreen.h"
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#include "d/d_com_inf_game.h"
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@@ -93,11 +95,6 @@ void dDlst_Gameover_CAPTURE_c::draw() {
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GXEnd();
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}
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/* 803BBB50-803BBB5C 018C70 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
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static u8 cNullVec__6Z2Calc[12] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* 803BBBC8-803BBC34 018CE8 006C+00 2/3 0/0 0/0 .data init_process */
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typedef void (dGameover_c::*initFunc)();
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static initFunc init_process[] = {
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