Add a precompiled header for RELs (#2597)

This commit is contained in:
Max Roncace
2025-08-24 02:52:08 -04:00
committed by GitHub
parent 8a30030dc7
commit 513816ce5c
1085 changed files with 4491 additions and 12588 deletions
+2 -5
View File
@@ -3,6 +3,8 @@
// Translation Unit: d/d_gameover
//
#include "d/dolzel.h"
#include "d/d_gameover.h"
#include "JSystem/J2DGraph/J2DScreen.h"
#include "d/d_com_inf_game.h"
@@ -93,11 +95,6 @@ void dDlst_Gameover_CAPTURE_c::draw() {
GXEnd();
}
/* 803BBB50-803BBB5C 018C70 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
static u8 cNullVec__6Z2Calc[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 803BBBC8-803BBC34 018CE8 006C+00 2/3 0/0 0/0 .data init_process */
typedef void (dGameover_c::*initFunc)();
static initFunc init_process[] = {