From 518dea482e6e23e568c692eff3c6090e988f651e Mon Sep 17 00:00:00 2001 From: gymnast86 Date: Wed, 3 Jun 2026 16:48:50 -0700 Subject: [PATCH] fix lost woods boulder poe logic --- .../generator/data/world/overworld/Faron Province.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dusk/randomizer/generator/data/world/overworld/Faron Province.yaml b/src/dusk/randomizer/generator/data/world/overworld/Faron Province.yaml index c3bc41d4dd..8f4f5df758 100644 --- a/src/dusk/randomizer/generator/data/world/overworld/Faron Province.yaml +++ b/src/dusk/randomizer/generator/data/world/overworld/Faron Province.yaml @@ -281,7 +281,7 @@ Can Smash Lost Woods Rock: Can_Smash Locations: Sacred Grove Spinner Chest: Spinner - Lost Woods Boulder Poe: Can_Use_Senses and (Can_Defeat_Skull_Kid or Sacred_Grove_Does_Not_Require_Skull_Kid == On) + Lost Woods Boulder Poe: Can_Use_Senses and 'Can_Smash_Lost_Woods_Rock' and (Can_Defeat_Skull_Kid or Sacred_Grove_Does_Not_Require_Skull_Kid == On) Exits: # Human Link can't dig into the grotto, so we need to hide away blowing up the rock behind an event. # By requiring only wolf in the direct logic statement, this tells the search algorithm that only wolf is