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scannon / scannon_crs / scannon_ten done (#2632)
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
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@@ -917,7 +917,7 @@ static int daE_BA_Execute(e_ba_class* i_this) {
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if (a_this->health > 0 && !i_this->mIsDying
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&& player->current.pos.y < a_this->current.pos.y) {
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fopAcM_OnStatus(a_this, 0);
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a_this->attention_info.flags = 4;
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a_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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} else {
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fopAcM_OffStatus(a_this, 0);
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a_this->attention_info.flags = 0;
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@@ -983,7 +983,7 @@ static int daE_BA_Execute(e_ba_class* i_this) {
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}
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}
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a_this->attention_info.flags |= 0x200000;
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a_this->attention_info.flags |= fopAc_AttnFlag_UNK_0x200000;
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return 1;
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}
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@@ -1094,7 +1094,7 @@ static cPhs__Step daE_BA_Create(fopAc_ac_c* i_this) {
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l_HIO.field_0x04 = -1;
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}
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i_this->attention_info.flags = 4;
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i_this->attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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fopAcM_SetMtx(i_this, _this->mpMorf->getModel()->getBaseTRMtx());
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fopAcM_SetMin(i_this, -200.0f, -200.0f, -200.0f);
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fopAcM_SetMax(i_this, 200.0f, 200.0f, 200.0f);
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