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scannon / scannon_crs / scannon_ten done (#2632)
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
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@@ -248,7 +248,7 @@ int daItemShield_c::actionWait() {
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/* 80CD7C68-80CD7D04 001288 009C+00 1/1 0/0 0/0 .text initActionOrderGetDemo__14daItemShield_cFv
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*/
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int daItemShield_c::initActionOrderGetDemo() {
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cLib_offBit(attention_info.flags, 0x10UL);
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cLib_offBit<u32>(attention_info.flags, fopAc_AttnFlag_CARRY_e);
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mCcCyl.OffTgSPrmBit(1);
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mCcCyl.OffCoSPrmBit(1);
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daItemBase_c::hide();
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@@ -346,7 +346,7 @@ int daItemShield_c::execute() {
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setBaseMtx();
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if (fopAcM_searchPlayerDistance(this) < 500.0f) {
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daPy_getPlayerActorClass()->setLookPos(&attention_info.position);
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attention_info.flags = 0x100;
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attention_info.flags = fopAc_AttnFlag_CHECK_e;
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} else {
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attention_info.flags = 0;
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}
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