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https://github.com/TwilitRealm/dusklight
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alink_grab done (#2234)
* work on alink grab * some grab work * grab almost done * finish alink grab * alink_wolf mostly done * fix cLib_minMaxLimit * alink guard mostly done * extract some embedded assets * extract grass data. wip, alignment wrong
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@@ -97,6 +97,11 @@ public:
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static cXyz* getCrossP() { return mLineCheck.GetCrossP(); }
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static bool lineCheck(const cXyz*, const cXyz*, const fopAc_ac_c*);
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static bool getTriPla(cM3dGPla* o_tri) { return dComIfG_Bgsp().GetTriPla(mLineCheck, o_tri); }
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static bool checkWallHit() {
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cM3dGPla poly;
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getTriPla(&poly);
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return cBgW_CheckBWall(poly.mNormal.y);
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}
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static dBgS_ObjLinChk mLineCheck;
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};
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@@ -203,6 +208,7 @@ enum fopAcM_CARRY {
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/* 0x10 */ fopAcM_CARRY_LIGHT = 16, // guess based on context
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/* 0x20 */ fopAcM_CARRY_ITEM = 32,
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/* 0x30 */ fopAcM_CARRY_UNK_30 = 0x30,
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/* 0x40 */ fopAcM_CARRY_UNK_40 = 0x40,
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/* 0x80 */ fopAcM_CARRY_CHICKEN = 0x80,
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};
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