GCN pal / jpn support, some debug work (#2375)

* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests
This commit is contained in:
TakaRikka
2025-04-06 11:08:25 -07:00
committed by GitHub
parent 4361019959
commit 54dd764096
3082 changed files with 262786 additions and 1577 deletions
+4
View File
@@ -574,6 +574,10 @@ dScnPly_reg_HIO_c g_regHIO;
/* 8043079C-804307E0 05D4BC 0044+00 1/2 3/3 0/0 .bss g_envHIO */
dScnPly_env_HIO_c g_envHIO;
#ifdef DEBUG
dScnPly_preset_HIO_c g_presetHIO;
#endif
/* 8025A654-8025A9F4 254F94 03A0+00 1/0 0/0 0/0 .text phase_4__FP9dScnPly_c */
static int phase_4(dScnPly_c* i_this) {
if (i_this->sceneCommand) {