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https://github.com/TwilitRealm/dusklight
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npc_besu, npc_toby DBG equiv (#3051)
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@@ -724,13 +724,7 @@ int daNpc_Kn_c::Draw() {
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tevcolor.g = 0;
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tevcolor.b = 0;
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tevcolor.a = s16(mpHIO->m.alpha);
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return draw(
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#if DEBUG
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chkAction(&daNpc_Kn_c::test),
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#else
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FALSE,
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#endif
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FALSE, mpHIO->m.common.real_shadow_size, &tevcolor, 0.0f, TRUE, FALSE, FALSE);
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return draw(NpcT_CHK_ACTION(daNpc_Kn_c), FALSE, mpHIO->m.common.real_shadow_size, &tevcolor, 0.0f, TRUE, FALSE, FALSE);
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}
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int daNpc_Kn_c::createHeapCallBack(fopAc_ac_c* i_this) {
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@@ -1362,12 +1356,8 @@ void daNpc_Kn_c::drawOtherMdl() {
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if (cM3d_IsZero(col_strength) == false) {
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mTevStr.TevColor.r = col_strength * 20.0f;
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}
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} else {
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#if DEBUG
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if (chkAction(&daNpc_Kn_c::test)) {
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mTevStr.TevColor.g = 20;
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}
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#endif
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} else if (NpcT_CHK_ACTION(daNpc_Kn_c)) {
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mTevStr.TevColor.g = 20;
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}
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g_env_light.settingTevStruct(0, ¤t.pos, &mTevStr);
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