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https://github.com/TwilitRealm/dusklight
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Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
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+16
-16
@@ -358,7 +358,7 @@ void daE_WS_c::executeAttack() {
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}
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if (mCcSph.ChkAtHit()) {
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cCcD_Obj* r27 = mCcSph.GetAtHitObj();
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if (fopAcM_GetName(dCc_GetAc(r27->GetAc())) == PROC_ALINK) {
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if (fopAcM_GetName(dCc_GetAc(r27->GetAc())) == fpcNm_ALINK_e) {
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r28 = true;
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}
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}
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@@ -596,7 +596,7 @@ void daE_WS_c::damage_check() {
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mSound.startCreatureSound(Z2SE_EN_ST_SHELL_BREAK, 0, -1);
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} else if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_THROW_OBJ)) {
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fopAc_ac_c* throwobj_p = dCc_GetAc(mAtInfo.mpCollider->GetAc());
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if (fopAcM_GetName(throwobj_p) == PROC_Obj_Carry && ((daObjCarry_c*)throwobj_p)->getType() == daObjCarry_c::TYPE_BOKKURI) {
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if (fopAcM_GetName(throwobj_p) == fpcNm_Obj_Carry_e && ((daObjCarry_c*)throwobj_p)->getType() == daObjCarry_c::TYPE_BOKKURI) {
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mSound.startCreatureSound(Z2SE_EN_ST_SHELL_BREAK, 0, -1);
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}
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}
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@@ -985,18 +985,18 @@ static actor_method_class l_daE_WS_Method = {
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};
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actor_process_profile_definition g_profile_E_WS = {
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fpcLy_CURRENT_e, // mLayerID
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7, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_E_WS, // mProcName
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&g_fpcLf_Method.base, // sub_method
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sizeof(daE_WS_c), // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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200, // mPriority
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&l_daE_WS_Method, // sub_method
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0x00050100, // mStatus
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fopAc_ENEMY_e, // mActorType
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fopAc_CULLBOX_CUSTOM_e, // cullType
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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/* Proc Name */ fpcNm_E_WS_e,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daE_WS_c),
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/* Size Other */ 0,
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/* Parameters */ 0,
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/* Leaf SubMtd */ &g_fopAc_Method.base,
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/* Draw Prio */ fpcDwPi_E_WS_e,
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/* Actor SubMtd */ &l_daE_WS_Method,
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/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x10000_e | fopAcStts_CULL_e,
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/* Group */ fopAc_ENEMY_e,
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/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
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};
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