Actor status consolidation & process profile definition editing (#3117)

* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
This commit is contained in:
Huitzi
2026-03-09 21:33:31 -04:00
committed by GitHub
parent 8e2545f2ec
commit 56890c32e8
873 changed files with 19721 additions and 18953 deletions
+18 -18
View File
@@ -1162,13 +1162,13 @@ void dMenu_Dmap_c::screenInit() {
mpDrawBg->mBaseScreen->search(MULTI_CHAR('nor_k_n'))->hide();
u8 key_num = 0;
if (checkItemGet(fpcNm_ITEM_L2_KEY_PIECES1, 1)) {
if (checkItemGet(dItemNo_L2_KEY_PIECES1_e, 1)) {
key_num = 1;
}
if (checkItemGet(fpcNm_ITEM_L2_KEY_PIECES2, 1)) {
if (checkItemGet(dItemNo_L2_KEY_PIECES2_e, 1)) {
key_num++;
}
if (checkItemGet(fpcNm_ITEM_L2_KEY_PIECES3, 1)) {
if (checkItemGet(dItemNo_L2_KEY_PIECES3_e, 1)) {
key_num++;
}
@@ -1201,34 +1201,34 @@ void dMenu_Dmap_c::screenInit() {
mpDrawBg->mBaseScreen->search(MULTI_CHAR('nor_k_n'))->hide();
mpDrawBg->mBaseScreen->search(MULTI_CHAR('key_n_n'))->hide();
u8 itemNo = fpcNm_ITEM_NONE;
u8 itemNo = dItemNo_NONE_e;
field_0x174[2] = 0;
if (g_fmapHIO.mMapIconHIO.mLV5DungeonItemDebug) {
itemNo = g_fmapHIO.mMapIconHIO.mLV5DungeonItem;
if (itemNo != fpcNm_ITEM_NONE) {
if (itemNo != dItemNo_NONE_e) {
field_0x174[2] = itemNo;
}
} else {
if (dComIfGs_isDungeonItemBossKey()) {
itemNo = fpcNm_ITEM_LV5_BOSS_KEY;
field_0x174[2] = (u8)dComIfGs_isDungeonItemBossKey() ? fpcNm_ITEM_LV5_BOSS_KEY : 0;
itemNo = dItemNo_LV5_BOSS_KEY_e;
field_0x174[2] = (u8)dComIfGs_isDungeonItemBossKey() ? dItemNo_LV5_BOSS_KEY_e : 0;
/* dSv_event_flag_c::F_0003 - Snowpeak Ruins - Handed over
tomato puree and left room */
} else if (checkItemGet(fpcNm_ITEM_TOMATO_PUREE, 1) && !dComIfGs_isEventBit(2)) {
itemNo = fpcNm_ITEM_TOMATO_PUREE;
field_0x174[2] = fpcNm_ITEM_TOMATO_PUREE;
} else if (checkItemGet(dItemNo_TOMATO_PUREE_e, 1) && !dComIfGs_isEventBit(2)) {
itemNo = dItemNo_TOMATO_PUREE_e;
field_0x174[2] = dItemNo_TOMATO_PUREE_e;
/* dSv_event_flag_c::F_0004 - Snowpeak Ruins - Handed over secret
ingredient and left room */
} else if (checkItemGet(fpcNm_ITEM_TASTE, 1) && !dComIfGs_isEventBit(1)) {
itemNo = fpcNm_ITEM_TASTE;
field_0x174[2] = fpcNm_ITEM_TASTE;
} else if (checkItemGet(dItemNo_TASTE_e, 1) && !dComIfGs_isEventBit(1)) {
itemNo = dItemNo_TASTE_e;
field_0x174[2] = dItemNo_TASTE_e;
}
}
switch (itemNo) {
case fpcNm_ITEM_TOMATO_PUREE:
case fpcNm_ITEM_TASTE:
case dItemNo_TOMATO_PUREE_e:
case dItemNo_TASTE_e:
dMeter2Info_readItemTexture(itemNo, mItemTexBuf,
(J2DPicture*)mpDrawBg->mBaseScreen->search(MULTI_CHAR('lv5_boss')), NULL, NULL, NULL, NULL,
NULL, NULL, -1);
@@ -1238,11 +1238,11 @@ void dMenu_Dmap_c::screenInit() {
mpDrawBg->mBaseScreen->search(MULTI_CHAR('i_key_n'))->hide();
mpDrawBg->mBaseScreen->search(MULTI_CHAR('lv5_k_n'))->hide();
mpDrawBg->mBaseScreen->search(MULTI_CHAR('key_n_n'))->hide();
field_0x174[2] = (u8)dComIfGs_isDungeonItemBossKey() ? fpcNm_ITEM_BOSS_KEY : 0;
field_0x174[2] = (u8)dComIfGs_isDungeonItemBossKey() ? dItemNo_BOSS_KEY_e : 0;
}
field_0x174[0] = (u8)dComIfGs_isDungeonItemMap() ? fpcNm_ITEM_MAP : 0;
field_0x174[1] = (u8)dComIfGs_isDungeonItemCompass() ? fpcNm_ITEM_COMPUS : 0;
field_0x174[0] = (u8)dComIfGs_isDungeonItemMap() ? dItemNo_MAP_e : 0;
field_0x174[1] = (u8)dComIfGs_isDungeonItemCompass() ? dItemNo_COMPUS_e : 0;
field_0x177 = 0;
int bVar6 = 0;