From 57cfafaf1b83a075cbea7aa30537bea0ec8e8fdc Mon Sep 17 00:00:00 2001 From: baxlek <115663151+baxlek@users.noreply.github.com> Date: Thu, 10 Sep 2026 18:05:46 -0500 Subject: [PATCH] Fix syntax error in holdToMash declaration --- src/d/actor/d_a_alink_sumou.inc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d/actor/d_a_alink_sumou.inc b/src/d/actor/d_a_alink_sumou.inc index bbf3b3980f..bdb0de0837 100644 --- a/src/d/actor/d_a_alink_sumou.inc +++ b/src/d/actor/d_a_alink_sumou.inc @@ -185,7 +185,7 @@ int daAlink_c::procSumouMove() { return 1; } - IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false)); + IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false);) daNpcWrestler_c* wrestler_p = (daNpcWrestler_c*)mCargoCarryAcKeep.getActor(); daPy_frameCtrl_c* frameCtrl_p = mUnderFrameCtrl; f32 sp8;