mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-15 12:08:37 -04:00
debug work on d_a_e_fb (#2819)
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+32
-12
@@ -10,9 +10,13 @@
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#include "d/actor/d_a_obj_carry.h"
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#include "d/d_s_play.h"
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#if DEBUG
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#include "d/d_debug_viewer.h"
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#endif
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/* 806B64AC-806B6520 0000EC 0074+00 1/1 0/0 0/0 .text __ct__12daE_FB_HIO_cFv */
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daE_FB_HIO_c::daE_FB_HIO_c() {
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field_0x4 = -1;
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mId = -1;
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model_size = 1.5f;
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player_detection_range = 1500.0f;
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next_attack_waiting_time = 30;
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@@ -126,7 +130,7 @@ static f32 dummy_117095() {
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}
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#endif
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bool lbl_188_bss_45;
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bool l_HIOInit;
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/* 806B91FC-806B9220 000054 0024+00 6/7 0/0 0/0 .bss l_HIO */
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static daE_FB_HIO_c l_HIO;
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@@ -141,7 +145,8 @@ int daE_FB_c::draw() {
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g_env_light.settingTevStruct(0, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(model, &tevStr);
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J3DMaterial* material = model->getModelData()->getMaterialNodePointer(0);
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J3DModelData* modelData = model->getModelData();
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J3DMaterial* material = modelData->getMaterialNodePointer(0);
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material->getTevColor(1)->r = l_HIO.color_register_1r;
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material->getTevColor(1)->g = l_HIO.color_register_1g;
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material->getTevColor(1)->b = l_HIO.color_register_1b;
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@@ -152,10 +157,25 @@ int daE_FB_c::draw() {
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cXyz my_vec;
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my_vec.set(current.pos.x, 10.0f + current.pos.y, current.pos.z);
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#if DEBUG
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if (WREG_S(0) != 0) {
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fopAc_ac_c* player = dComIfGp_getPlayer(0);
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cXyz cStack_44;
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cStack_44.set(player->current.pos);
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cStack_44.y += 100.0f;
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GXColor local_48;
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local_48.r = 0x82;
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local_48.g = 0xff;
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local_48.b = 0x82;
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local_48.a = 0xfa;
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dDbVw_drawLineXlu(attention_info.position, cStack_44, local_48, 1, 0xc);
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}
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#endif
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GXTexObj* tex_obj = dDlst_shadowControl_c::getSimpleTex();
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mShadowKey = dComIfGd_setShadow(mShadowKey, 1, model, &my_vec, 1300.0f, 0.0f,
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current.pos.y, mObjAcch.GetGroundH(), mObjAcch.m_gnd,
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&tevStr, 0, 1.0f, tex_obj);
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mShadowKey =
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dComIfGd_setShadow(mShadowKey, 1, model, &my_vec, BREG_F(19) + 1300.0f, 0.0f, current.pos.y,
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mObjAcch.GetGroundH(), mObjAcch.m_gnd, &tevStr, 0, 1.0f, tex_obj);
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return 1;
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}
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@@ -864,8 +884,8 @@ int daE_FB_c::_delete() {
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}
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if (mHIOInit) {
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lbl_188_bss_7C = 0;
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// TODO: dbg HIO stuff.
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l_HIOInit = 0;
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mDoHIO_DELETE_CHILD(l_HIO.mId);
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}
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if (heap != NULL) {
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@@ -941,7 +961,7 @@ cPhs__Step daE_FB_c::create() {
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attention_info.distances[fopAc_attn_BATTLE_e] = 0;
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fopAcM_SetGroup(this, 0);
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mStts.Init(0xFF, 0, this);
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mAtSph.Set(cc_fb_src);
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mAtSph.Set(cc_fb_at_src);
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mAtSph.SetStts(&mStts);
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setActionMode(3, 0);
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} else {
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@@ -953,10 +973,10 @@ cPhs__Step daE_FB_c::create() {
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return cPhs_ERROR_e;
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}
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if (lbl_188_bss_45 == false) {
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lbl_188_bss_45 = true;
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if (l_HIOInit == false) {
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l_HIOInit = true;
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mHIOInit = 1;
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l_HIO.field_0x4 = -1;
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l_HIO.mId = mDoHIO_CREATE_CHILD("フリザド(大)", &l_HIO);
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}
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attention_info.flags = fopAc_AttnFlag_BATTLE_e;
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