diff --git a/src/f_pc/f_pc_manager.cpp b/src/f_pc/f_pc_manager.cpp index 4d424ad75e..ad226b4d1d 100644 --- a/src/f_pc/f_pc_manager.cpp +++ b/src/f_pc/f_pc_manager.cpp @@ -65,7 +65,7 @@ void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_p #ifdef TARGET_PC // FRAME INTERP NOTE: Called in m_Do_main when interp is enabled - if (!dusk::getSettings().game.enableFrameInterpolation || dusk::getTransientSettings().skipFrameRateLimit) + if (!dusk::frame_interp::is_enabled()) #endif { cAPIGph_Painter();