diff --git a/extern/aurora b/extern/aurora index aa83f6d915..62c7ef68e8 160000 --- a/extern/aurora +++ b/extern/aurora @@ -1 +1 @@ -Subproject commit aa83f6d91545c304b8f62a2965c7dcd1ec8b511b +Subproject commit 62c7ef68e895ea91c5389f381bd78e163f480d58 diff --git a/include/dusk/settings.h b/include/dusk/settings.h index 2676c461cd..cf0ac0a3ef 100644 --- a/include/dusk/settings.h +++ b/include/dusk/settings.h @@ -73,6 +73,7 @@ struct UserSettings { ConfigVar bloomMultiplier; ConfigVar enableWaterRefraction; ConfigVar enableFrameInterpolation; + ConfigVar internalResolutionScale; ConfigVar shadowResolutionMultiplier; // Audio diff --git a/include/m_Do/m_Do_graphic.h b/include/m_Do/m_Do_graphic.h index f921912656..5d29049520 100644 --- a/include/m_Do/m_Do_graphic.h +++ b/include/m_Do/m_Do_graphic.h @@ -286,12 +286,7 @@ public: #if WIDESCREEN_SUPPORT static void setTvSize(); - #if TARGET_PC - static void onWide(f32 width, f32 height); - #else static void onWide(); - #endif - static void offWide(); static u8 isWide(); @@ -304,7 +299,7 @@ public: #endif #if TARGET_PC - static void setWindowSize(AuroraWindowSize const& size); + static void updateRenderSize(); #endif static TGXTexObj mFrameBufferTexObj; diff --git a/libs/JSystem/include/JSystem/JUtility/JUTVideo.h b/libs/JSystem/include/JSystem/JUtility/JUTVideo.h index 9a23a4dc7e..dfc6fd0b6c 100644 --- a/libs/JSystem/include/JSystem/JUtility/JUTVideo.h +++ b/libs/JSystem/include/JSystem/JUtility/JUTVideo.h @@ -33,24 +33,16 @@ public: static void postRetraceProc(u32); static void drawDoneCallback(); - u16 getFbWidth() const { - #if TARGET_PC - return m_WindowSize.fb_width; - #else - return mRenderObj->fbWidth; - #endif - } - u16 getEfbHeight() const { - #if TARGET_PC - return m_WindowSize.fb_height; - #else - return mRenderObj->efbHeight; - #endif - } + u16 getFbWidth() const { return mRenderObj->fbWidth; } + u16 getEfbHeight() const { return mRenderObj->efbHeight; } void getBounds(u16& width, u16& height) const { width = (u16)getFbWidth(); height = (u16)getEfbHeight(); } +#ifdef TARGET_PC + u32 getRenderWidth() const { return mRenderWidth; } + u32 getRenderHeight() const { return mRenderHeight; } +#endif u16 getXfbHeight() const { return u16(mRenderObj->xfbHeight); } u8 isAntiAliasing() const { return u8(mRenderObj->aa); } Pattern getSamplePattern() const { return mRenderObj->sample_pattern; } @@ -63,7 +55,7 @@ public: GXRenderModeObj* getRenderMode() const { return mRenderObj; } #if TARGET_PC - void setWindowSize(AuroraWindowSize const& size); + void setRenderSize(u32 width, u32 height); #endif private: @@ -89,7 +81,8 @@ private: #if TARGET_PC public: - AuroraWindowSize m_WindowSize; + u32 mRenderWidth; + u32 mRenderHeight; #endif }; diff --git a/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp b/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp index 36f54a23c6..3ac3e5d197 100644 --- a/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp +++ b/libs/JSystem/src/J2DGraph/J2DGrafContext.cpp @@ -64,10 +64,6 @@ void J2DGrafContext::setup2D() { } void J2DGrafContext::setScissor() { -#if TARGET_PC - GXSetScissor(mScissorBounds.i.x, mScissorBounds.i.y, mScissorBounds.getWidth(), - mScissorBounds.getHeight()); -#else JGeometry::TBox2 bounds(0, 0, 1024, 1024); JGeometry::TBox2 curBounds(mScissorBounds); mScissorBounds.intersect(bounds); @@ -81,7 +77,6 @@ void J2DGrafContext::setScissor() { } else { GXSetScissor(0, 0, 0, 0); } -#endif } void J2DGrafContext::scissor(JGeometry::TBox2 const& bounds) { diff --git a/libs/JSystem/src/JUtility/JUTVideo.cpp b/libs/JSystem/src/JUtility/JUTVideo.cpp index f718fcac23..5586342f0e 100644 --- a/libs/JSystem/src/JUtility/JUTVideo.cpp +++ b/libs/JSystem/src/JUtility/JUTVideo.cpp @@ -205,7 +205,8 @@ void JUTVideo::setRenderMode(GXRenderModeObj const* pObj) { void JUTVideo::waitRetraceIfNeed() {} #if TARGET_PC -void JUTVideo::setWindowSize(AuroraWindowSize const& size) { - m_WindowSize = size; +void JUTVideo::setRenderSize(u32 width, u32 height) { + mRenderWidth = width; + mRenderHeight = height; } #endif diff --git a/src/d/actor/d_a_movie_player.cpp b/src/d/actor/d_a_movie_player.cpp index c3074ac877..4cc7313267 100644 --- a/src/d/actor/d_a_movie_player.cpp +++ b/src/d/actor/d_a_movie_player.cpp @@ -3342,13 +3342,8 @@ static void daMP_THPGXYuv2RgbSetup(const GXRenderModeObj* rmode) { Mtx44 m; Mtx e_m; -#if TARGET_PC - w = JUTVideo::getManager()->getFbWidth(); - h = JUTVideo::getManager()->getEfbHeight(); -#else w = rmode->fbWidth; h = rmode->efbHeight; -#endif var_f31 = 0.0f; #if WIDESCREEN_SUPPORT diff --git a/src/d/d_file_select.cpp b/src/d/d_file_select.cpp index 550c5b3e52..99a777929c 100644 --- a/src/d/d_file_select.cpp +++ b/src/d/d_file_select.cpp @@ -3870,16 +3870,10 @@ void dFile_select_c::_draw() { dComIfGd_set2DOpa(mSelIcon2); #if PLATFORM_GCN - #if TARGET_PC - mpFadePict->draw(0, 0, - mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), false, false, - false); - #else mpFadePict->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), false, false, false); #endif - #endif } } diff --git a/src/d/d_gameover.cpp b/src/d/d_gameover.cpp index baec970a32..870fb00f14 100644 --- a/src/d/d_gameover.cpp +++ b/src/d/d_gameover.cpp @@ -37,11 +37,10 @@ void dDlst_Gameover_CAPTURE_c::draw() { TGXTexObj tex_obj; Mtx44 m; -#if TARGET_PC - GXSetTexCopySrc(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); - GXSetTexCopyDst(mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), GX_TF_RGB565, GX_TRUE); -#else GXSetTexCopySrc(0, 0, FB_WIDTH, FB_HEIGHT); +#if TARGET_PC + GXSetTexCopyDst(FB_WIDTH, FB_HEIGHT, GX_TF_RGB565, GX_FALSE); +#else GXSetTexCopyDst(FB_WIDTH / 2, FB_HEIGHT / 2, GX_TF_RGB565, GX_TRUE); #endif GXCopyTex(mDoGph_gInf_c::mZbufferTex, 0); diff --git a/src/d/d_map_path.cpp b/src/d/d_map_path.cpp index a31ccdedfd..916bd2c223 100644 --- a/src/d/d_map_path.cpp +++ b/src/d/d_map_path.cpp @@ -16,10 +16,6 @@ #ifdef TARGET_PC constexpr u16 kMapResolutionMultiplier = 4; -// Line widths are relative to the framebuffer size. Since we're rendering to a separate -// framebuffer, we have to scale them accordingly. The original game used about half of the -// EFB for the map rendering, so this is a reasonable approximation. -constexpr u8 kMapLineWidthMultiplier = 2; #endif void dMpath_n::dTexObjAggregate_c::create() { @@ -242,11 +238,7 @@ void dDrawPath_c::rendering(dDrawPath_c::line_class const* p_line) { int width = getLineWidth(p_line->field_0x1); if (width > 0 && p_line->mDataNum >= 2) { -#ifdef TARGET_PC - GXSetLineWidth(width * kMapLineWidthMultiplier, GX_TO_ZERO); -#else - GXSetLineWidth(width * 2, GX_TO_ZERO); -#endif + GXSetLineWidth(width, GX_TO_ZERO); GXSetTevColor(GX_TEVREG0, *getLineColor(p_line->field_0x0 & 0x3F, p_line->field_0x1)); GXBegin(GX_LINESTRIP, GX_VTXFMT0, p_line->mDataNum); @@ -435,8 +427,12 @@ void dRenderingFDAmap_c::preRenderingMap() { const u16 w = mTexWidth * kMapResolutionMultiplier; const u16 h = mTexHeight * kMapResolutionMultiplier; GXCreateFrameBuffer(w, h); - GXSetViewport(0.0f, 0.0f, w, h, 0.0f, 1.0f); - GXSetScissor(0, 0, w, h); + // Set logical viewport dimensions + GXSetViewport(0.0f, 0.0f, mTexWidth, mTexHeight, 0.0f, 1.0f); + GXSetScissor(0, 0, mTexWidth, mTexHeight); + // Set render viewport dimensions + GXSetViewportRender(0.0f, 0.0f, w, h, 0.0f, 1.0f); + GXSetScissorRender(0, 0, w, h); #else GXSetViewport(0.0f, 0.0f, mTexWidth, mTexHeight, 0.0f, 1.0f); GXSetScissor(0, 0, mTexWidth, mTexHeight); @@ -517,13 +513,8 @@ void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_li BE(u16)* data_p = p_line->mpData; s32 data_num = p_line->mDataNum; -#ifdef TARGET_PC - GXSetLineWidth(width * kMapLineWidthMultiplier, GX_TO_ZERO); - GXSetPointSize(width * kMapLineWidthMultiplier, GX_TO_ONE); -#else GXSetLineWidth(width, GX_TO_ONE); GXSetPointSize(width, GX_TO_ONE); -#endif GXColor lineColor = *getDecoLineColor(p_line->field_0x0 & 0x3f, p_line->field_0x1); GXSetTevColor(GX_TEVREG0, lineColor); lineColor.r = lineColor.r - 4; diff --git a/src/d/d_menu_collect.cpp b/src/d/d_menu_collect.cpp index 7ae416c4be..bb015f01b2 100644 --- a/src/d/d_menu_collect.cpp +++ b/src/d/d_menu_collect.cpp @@ -2688,12 +2688,7 @@ u8 dMenu_Collect3D_c::getMaskMdlVisible() { f32 dMenu_Collect3D_c::mViewOffsetY = -100.0f; void dMenu_Collect3D_c::setupItem3D(Mtx param_0) { -#if TARGET_PC - f32 scaleFactor = mDoGph_gInf_c::getHeight() / FB_HEIGHT; - GXSetViewport(0.0f, mViewOffsetY * scaleFactor, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), 0.0f, 1.0f); -#else GXSetViewport(0.0f, mViewOffsetY, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f); -#endif mViewOffsetY = -100.0f; Mtx44 projection; C_MTXPerspective(projection, 45.0f, mDoGph_gInf_c::getAspect(), 1.0f, 100000.0f); diff --git a/src/d/d_menu_dmap.cpp b/src/d/d_menu_dmap.cpp index 739dfc7843..66533dd12c 100644 --- a/src/d/d_menu_dmap.cpp +++ b/src/d/d_menu_dmap.cpp @@ -864,33 +864,15 @@ void dMenu_DmapBg_c::draw() { J2DOrthoGraph* grafContext = (J2DOrthoGraph*)dComIfGp_getCurrentGrafPort(); grafContext->setup2D(); -#if TARGET_PC - // GXGetScissor uses 11-bit GC register fields (max 2047) which overflow - // at window widths > ~1705px, producing garbage values on restore. - scissor_left = 0; - scissor_top = 0; - scissor_width = (u32)mDoGph_gInf_c::getWidth(); - scissor_height = (u32)mDoGph_gInf_c::getHeight(); -#else GXGetScissor(&scissor_left, &scissor_top, &scissor_width, &scissor_height); -#endif -#if TARGET_PC - grafContext->scissor(field_0xd94, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); -#else - grafContext->scissor(field_0xd94, 0.0f, FB_WIDTH, FB_HEIGHT); -#endif + grafContext->scissor(field_0xd94, 0.0f, FB_WIDTH, FB_HEIGHT); grafContext->setScissor(); mBaseScreen->draw(field_0xd94, field_0xd98, grafContext); dMenu_Dmap_c::myclass->drawFloorScreenBack(mFloorScreen, field_0xd94, field_0xd98, grafContext); -#if TARGET_PC - f32 dVar21 = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth(); - f32 dVar16 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight(); -#else f32 dVar21 = mDoGph_gInf_c::getWidthF() / FB_WIDTH; f32 dVar16 = mDoGph_gInf_c::getHeightF() / FB_HEIGHT; -#endif mMapScreen[0]->draw(field_0xd94, field_0xd98, grafContext); if (mpBackTexture != NULL) { @@ -922,15 +904,9 @@ void dMenu_DmapBg_c::draw() { mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(), mpBackTexture->getHeight(), false, false, false); -#if TARGET_PC - grafContext->scissor(field_0xd94, - 0, mDoGph_gInf_c::getWidth(), - scissor_height); -#else grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(), scissor_top, mDoGph_gInf_c::getWidthF(), scissor_height); -#endif grafContext->setScissor(); } @@ -957,11 +933,7 @@ void dMenu_DmapBg_c::draw() { Vec local_26c = pane.getGlobalVtx(mMapPane, &local_110, 0, false, 0); drawIcon(local_26c.x + field_0xd94, local_26c.y, field_0xda8, 1.0f); -#if TARGET_PC - grafContext->scissor(field_0xd94, scissor_top, mDoGph_gInf_c::getWidth(), scissor_height); -#else grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(), scissor_top, mDoGph_gInf_c::getWidthF(), scissor_height); -#endif grafContext->setScissor(); grafContext->scissor(scissor_left, scissor_top, scissor_width, scissor_height); grafContext->setScissor(); diff --git a/src/d/d_menu_fmap2D.cpp b/src/d/d_menu_fmap2D.cpp index 558ad05d6d..eacd2d04a8 100644 --- a/src/d/d_menu_fmap2D.cpp +++ b/src/d/d_menu_fmap2D.cpp @@ -276,18 +276,14 @@ void dMenu_Fmap2DBack_c::draw() { u32 scissorLeft, scissorTop, scissorWidth, scissorHeight; GXGetScissor(&scissorLeft, &scissorTop, &scissorWidth, &scissorHeight); -#if TARGET_PC - grafPort->scissor(mTransX, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); -#else grafPort->scissor(mTransX, 0.0f, FB_WIDTH, FB_HEIGHT); -#endif grafPort->setScissor(); mpBackTex->setBlackWhite(field_0x1208, field_0x120c); mpBackTex->setAlpha(mAlphaRate * 255.0f * g_fmapHIO.mBackgroundAlpha); mpBackTex->draw(mTransX + mDoGph_gInf_c::getMinXF(), - mTransZ + mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidth(), - mDoGph_gInf_c::getHeight(), false, false, false); + mTransZ + mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), + mDoGph_gInf_c::getHeightF(), false, false, false); mpBackScreen->draw(mTransX, mTransZ, grafPort); mpBaseScreen->draw(mTransX, mTransZ, grafPort); @@ -297,13 +293,8 @@ void dMenu_Fmap2DBack_c::draw() { Vec vec2 = mpMapArea->getGlobalVtx(&mtx, 3, false, 0); -#if TARGET_PC - f32 width = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth(); - f32 height = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight(); -#else f32 width = mDoGph_gInf_c::getWidthF() / FB_WIDTH; f32 height = mDoGph_gInf_c::getHeightF() / FB_HEIGHT; -#endif grafPort->scissor(mTransX + ((vec1.x - mDoGph_gInf_c::getMinXF()) / width), mTransZ + (vec1.y / height), (vec2.x - vec1.x) / width, @@ -360,11 +351,7 @@ void dMenu_Fmap2DBack_c::draw() { drawDebugRegionArea(); } -#if TARGET_PC - grafPort->scissor(scissorLeft, scissorTop, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); -#else grafPort->scissor(scissorLeft, scissorTop, scissorWidth, scissorHeight); -#endif grafPort->setScissor(); if (isArrowDrawFlag()) { @@ -2580,11 +2567,7 @@ void dMenu_Fmap2DTop_c::draw() { J2DOrthoGraph* ctx = static_cast(dComIfGp_getCurrentGrafPort()); ctx->setup2D(); GXGetScissor(&scissor_left, &scissor_top, &scissor_width, &scissor_height); -#if TARGET_PC - ctx->scissor(mTransX, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); -#else ctx->scissor(mTransX, 0.0f, FB_WIDTH, FB_HEIGHT); -#endif ctx->setScissor(); mpTitleScreen->draw(mTransX, mTransY, ctx); ctx->scissor(scissor_left, scissor_top, scissor_width, scissor_height); diff --git a/src/d/d_menu_letter.cpp b/src/d/d_menu_letter.cpp index cef018372f..a0155ef6b4 100644 --- a/src/d/d_menu_letter.cpp +++ b/src/d/d_menu_letter.cpp @@ -223,13 +223,8 @@ void dMenu_Letter_c::_draw() { f32 y1 = local_178.y; Vec local_184; local_184 = afStack_138.getGlobalVtx(field_0x1ec, &mtx, 3, false, 0); -#if TARGET_PC - f32 dVar17 = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth(); - f32 dVar16 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight(); -#else f32 dVar17 = mDoGph_gInf_c::getWidthF() / FB_WIDTH; f32 dVar16 = mDoGph_gInf_c::getHeightF() / FB_HEIGHT; -#endif f32 fVar1 = (x1 - mDoGph_gInf_c::getMinXF()) / dVar17; f32 fVar2 = y1 / dVar16; grafContext->scissor(fVar1, fVar2, diff --git a/src/d/d_menu_option.cpp b/src/d/d_menu_option.cpp index 9384bc06b9..0898ff29af 100644 --- a/src/d/d_menu_option.cpp +++ b/src/d/d_menu_option.cpp @@ -555,19 +555,11 @@ void dMenu_Option_c::_draw() { #endif mpBlackTex->setAlpha(0xff); -#if TARGET_PC - mpBlackTex->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), 0, 0, 0); -#else mpBlackTex->draw(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0, 0, 0); -#endif mpBackScreen->draw(0.0f, 0.0f, ctx); f32 alpha = (f32)g_drawHIO.mOptionScreen.mBackgroundAlpha * (f32)field_0x374; mpBlackTex->setAlpha(alpha); -#if TARGET_PC - mpBlackTex->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), 0, 0, 0); -#else mpBlackTex->draw(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0, 0, 0); -#endif mpScreen->draw(0.0f, 0.0f, ctx); mpClipScreen->draw(0.0f, 0.0f, ctx); #if TARGET_PC diff --git a/src/d/d_menu_window.cpp b/src/d/d_menu_window.cpp index af8a734fe7..6d424466e5 100644 --- a/src/d/d_menu_window.cpp +++ b/src/d/d_menu_window.cpp @@ -32,15 +32,9 @@ public: if (getDrawFlag() == 1) { setDrawFlag(); dComIfGp_onPauseFlag(); - - #if TARGET_PC - GXSetTexCopySrc(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); - #else GXSetTexCopySrc(0, 0, FB_WIDTH, FB_HEIGHT); - #endif - #if TARGET_PC - GXSetTexCopyDst(mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_ENABLE); + GXSetTexCopyDst(FB_WIDTH, FB_HEIGHT, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_DISABLE); #else GXSetTexCopyDst(FB_WIDTH / 2, FB_HEIGHT / 2, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_ENABLE); #endif @@ -48,17 +42,17 @@ public: GXPixModeSync(); #if TARGET_PC // init mTexObj at capture time so the gpu ref survives window resizes - mCaptureWidth = mDoGph_gInf_c::getWidth(); - mCaptureHeight = mDoGph_gInf_c::getHeight(); - GXInitTexObj(&mTexObj, mDoGph_gInf_c::getFrameBufferTex(), mCaptureWidth, mCaptureHeight, + mCaptureWidth = JUTVideo::getManager()->getRenderWidth(); + mCaptureHeight = JUTVideo::getManager()->getRenderHeight(); + GXInitTexObj(&mTexObj, mDoGph_gInf_c::getFrameBufferTex(), FB_WIDTH / 2, FB_HEIGHT / 2, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_CLAMP, GX_CLAMP, GX_FALSE); GXInitTexObjLOD(&mTexObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1); #endif } else { #if TARGET_PC // If the window was resized since capture, force a re-capture at the new size - if (mCaptureWidth != (u16)mDoGph_gInf_c::getWidth() || - mCaptureHeight != (u16)mDoGph_gInf_c::getHeight()) { + if (mCaptureWidth != JUTVideo::getManager()->getRenderWidth() || + mCaptureHeight != JUTVideo::getManager()->getRenderHeight()) { mFlag = 1; return; } @@ -137,8 +131,8 @@ private: /* 0x5 */ u8 mAlpha; /* 0x6 */ u8 mTopFlag; #if TARGET_PC - u16 mCaptureWidth; - u16 mCaptureHeight; + u32 mCaptureWidth; + u32 mCaptureHeight; TGXTexObj mTexObj; #endif }; diff --git a/src/d/d_msg_scrn_howl.cpp b/src/d/d_msg_scrn_howl.cpp index 03729377a5..1d39cba1a1 100644 --- a/src/d/d_msg_scrn_howl.cpp +++ b/src/d/d_msg_scrn_howl.cpp @@ -607,17 +607,10 @@ void dMsgScrnHowl_c::drawGuide() { J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort(); Vec local_b0 = field_0x128; Vec local_bc = field_0x140; -#if TARGET_PC - grafContext->scissor( - (local_b0.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()), - field_0x2118, (local_bc.x - local_b0.x) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()), - field_0x2120); -#else grafContext->scissor( (local_b0.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH), field_0x2118, (local_bc.x - local_b0.x) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH), field_0x2120); -#endif grafContext->setScissor(); f32 local_cc = mpLineH[0]->getGlobalPosX(); s16 sVar12 = 0; @@ -745,19 +738,11 @@ void dMsgScrnHowl_c::drawGuide2() { } Vec local_58 = field_0x128; Vec local_64 = field_0x140; -#if TARGET_PC - f32 local_70 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight(); - grafContext->scissor( - (local_58.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()), - field_0x2118, (local_64.x - local_58.x) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()), - field_0x2120); -#else f32 local_70 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight(); grafContext->scissor( (local_58.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH), field_0x2118, (local_64.x - local_58.x) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH), field_0x2120); -#endif grafContext->setScissor(); f32 local_74 = mpLineH[0]->getGlobalPosX(); s16 local_134 = 0; @@ -859,15 +844,9 @@ void dMsgScrnHowl_c::drawEffect() { Vec vec1 = field_0x128; Vec vec2 = field_0x140; mDoGph_gInf_c::getHeightF(); -#if TARGET_PC - grafContext->scissor( - (vec1.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()), field_0x2118, - 12.0f + ((vec2.x - vec1.x) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth())), field_0x2120); -#else grafContext->scissor( (vec1.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH), field_0x2118, 12.0f + ((vec2.x - vec1.x) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH)), field_0x2120); -#endif grafContext->setScissor(); u8 timer = daAlink_getAlinkActorClass()->getWolfHowlMgrP()->getReleaseTimer(); u8 screenAlpha = mpScreen->search(MULTI_CHAR('line00'))->getAlpha(); diff --git a/src/d/d_ovlp_fade2.cpp b/src/d/d_ovlp_fade2.cpp index 37dbeedba2..c6c6cc735e 100644 --- a/src/d/d_ovlp_fade2.cpp +++ b/src/d/d_ovlp_fade2.cpp @@ -12,13 +12,8 @@ #include "m_Do/m_Do_graphic.h" void dOvlpFd2_dlst_c::draw() { -#if TARGET_PC - GXSetViewport(0.0f, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), 0.0f, 1.0f); - GXSetScissor(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); -#else GXSetViewport(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f); GXSetScissor(0, 0, FB_WIDTH, FB_HEIGHT); -#endif GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_RGBA4, 0); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); diff --git a/src/d/d_ovlp_fade3.cpp b/src/d/d_ovlp_fade3.cpp index d6f432f3ee..0b3c03db2b 100644 --- a/src/d/d_ovlp_fade3.cpp +++ b/src/d/d_ovlp_fade3.cpp @@ -13,11 +13,10 @@ #include "m_Do/m_Do_graphic.h" void dDlst_snapShot_c::draw() { -#if TARGET_PC - GXSetTexCopySrc(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); - GXSetTexCopyDst(mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), GX_TF_RGBA8, GX_TRUE); -#else GXSetTexCopySrc(0, 0, FB_WIDTH, FB_HEIGHT); +#if TARGET_PC + GXSetTexCopyDst(FB_WIDTH, FB_HEIGHT, GX_TF_RGBA8, GX_FALSE); +#else GXSetTexCopyDst(FB_WIDTH / 2, FB_HEIGHT / 2, GX_TF_RGBA8, GX_TRUE); #endif GXCopyTex(mDoGph_gInf_c::getFrameBufferTex(), GX_FALSE); @@ -25,13 +24,8 @@ void dDlst_snapShot_c::draw() { } void dOvlpFd3_dlst_c::draw() { -#if TARGET_PC - GXSetViewport(0.0f, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), 0.0f, 1.0f); - GXSetScissor(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight()); -#else GXSetViewport(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f); GXSetScissor(0, 0, FB_WIDTH, FB_HEIGHT); -#endif GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_RGBA4, 0); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); @@ -112,19 +106,6 @@ void dOvlpFd3_dlst_c::draw() { GXBegin(GX_QUADS, GX_VTXFMT0, 4); - #if TARGET_PC - GXPosition2s16(-FB_WIDTH / 2, FB_HEIGHT / 2); - GXTexCoord2s8(0, 0); - - GXPosition2s16(FB_WIDTH / 2, FB_HEIGHT / 2); - GXTexCoord2s8(1, 0); - - GXPosition2s16(FB_WIDTH / 2, -FB_HEIGHT / 2); - GXTexCoord2s8(1, 1); - - GXPosition2s16(-FB_WIDTH / 2, -FB_HEIGHT / 2); - GXTexCoord2s8(0, 1); - #else GXPosition2s16(-mDoGph_gInf_c::getWidth() / 2, mDoGph_gInf_c::getHeight() / 2); GXTexCoord2s8(0, 0); @@ -136,7 +117,6 @@ void dOvlpFd3_dlst_c::draw() { GXPosition2s16(-mDoGph_gInf_c::getWidth() / 2, -mDoGph_gInf_c::getHeight() / 2); GXTexCoord2s8(0, 1); - #endif GXEnd(); diff --git a/src/d/d_pane_class.cpp b/src/d/d_pane_class.cpp index 78855b2d1c..4d5104ffcf 100644 --- a/src/d/d_pane_class.cpp +++ b/src/d/d_pane_class.cpp @@ -356,12 +356,8 @@ Vec CPaneMgr::getGlobalVtx(J2DPane* p_pane, Mtx* param_1, u8 param_2, bool param Mtx m; MtxP mp = (MtxP)param_1; J2DPane* parent = p_pane->getParentPane(); - -#if TARGET_PC - J2DOrthoGraph ortho(0.0f, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), -1.0f, 1.0f); -#else + J2DOrthoGraph ortho(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, -1.0f, 1.0f); -#endif ortho.setOrtho(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), -1.0f, 1.0f); if (parent != NULL) { diff --git a/src/d/d_s_play.cpp b/src/d/d_s_play.cpp index 3f3cd073b9..38308d0668 100644 --- a/src/d/d_s_play.cpp +++ b/src/d/d_s_play.cpp @@ -1418,12 +1418,7 @@ static int phase_4(dScnPly_c* i_this) { dComIfGp_setPlayerPtr(i, NULL); } -#if TARGET_PC - dComIfGp_setWindow(0, 0.0f, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), 0.0f, - 1.0f, 0, 2); -#else dComIfGp_setWindow(0, 0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f, 0, 2); -#endif dComIfGp_setCameraInfo(0, NULL, 0, 0, -1); dComIfGd_setWindow(NULL); dComIfGd_setViewport(NULL); diff --git a/src/dusk/imgui/ImGuiFirstRunPreset.cpp b/src/dusk/imgui/ImGuiFirstRunPreset.cpp index c218185c92..fb2d181562 100644 --- a/src/dusk/imgui/ImGuiFirstRunPreset.cpp +++ b/src/dusk/imgui/ImGuiFirstRunPreset.cpp @@ -13,7 +13,7 @@ static void ApplyPresetClassic() { auto& s = getSettings(); s.video.lockAspectRatio.setValue(true); s.game.bloomMode.setValue(BloomMode::Classic); - VILockAspectRatio(defaultAspectRatioW, defaultAspectRatioH); + AuroraSetViewportPolicy(AURORA_VIEWPORT_FIT); } static void ApplyPresetHD() { diff --git a/src/dusk/imgui/ImGuiMenuGame.cpp b/src/dusk/imgui/ImGuiMenuGame.cpp index b0c20b4d46..430592a536 100644 --- a/src/dusk/imgui/ImGuiMenuGame.cpp +++ b/src/dusk/imgui/ImGuiMenuGame.cpp @@ -21,6 +21,14 @@ #include "dusk/main.h" +namespace { +constexpr int kInternalResolutionScaleMax = 12; +} // namespace + +namespace aurora::gx { +extern bool enableLodBias; +} + namespace dusk { void ImGuiMenuGame::ToggleFullscreen() { getSettings().video.enableFullscreen.setValue(!getSettings().video.enableFullscreen); @@ -58,14 +66,34 @@ namespace dusk { getSettings().video.lockAspectRatio.setValue(lockAspect); if (lockAspect) { - VILockAspectRatio(defaultAspectRatioW, defaultAspectRatioH); + AuroraSetViewportPolicy(AURORA_VIEWPORT_FIT); } else { - VIUnlockAspectRatio(); + AuroraSetViewportPolicy(AURORA_VIEWPORT_STRETCH); } config::Save(); } + u32 internalResolutionWidth = 0; + u32 internalResolutionHeight = 0; + AuroraGetRenderSize(&internalResolutionWidth, &internalResolutionHeight); + ImGui::TextDisabled("Current internal resolution: %ux%u", internalResolutionWidth, + internalResolutionHeight); + + int scale = std::clamp(getSettings().game.internalResolutionScale.getValue(), 0, + kInternalResolutionScaleMax); + if (ImGui::SliderInt("Internal Resolution", &scale, 0, kInternalResolutionScaleMax, + scale == 0 ? "Auto" : "%dx")) + { + getSettings().game.internalResolutionScale.setValue(scale); + VISetFrameBufferScale(static_cast(scale)); + config::Save(); + } + if (ImGui::IsItemHovered()) { + ImGui::SetTooltip("Auto renders at the native window resolution.\n" + "Higher values scale the game's internal framebuffer."); + } + constexpr const char* bloomModeNames[] = {"Off", "Classic", "Dusk"}; int bloomMode = static_cast(getSettings().game.bloomMode.getValue()); if (ImGui::BeginCombo("Bloom", bloomModeNames[bloomMode])) { @@ -93,6 +121,8 @@ namespace dusk { config::ImGuiCheckbox("Enable Water Refraction", getSettings().game.enableWaterRefraction); + ImGui::Checkbox("Enable LOD Bias", &aurora::gx::enableLodBias); + ImGui::EndMenu(); } diff --git a/src/dusk/settings.cpp b/src/dusk/settings.cpp index e4cace9ff0..0236f30afa 100644 --- a/src/dusk/settings.cpp +++ b/src/dusk/settings.cpp @@ -47,6 +47,7 @@ UserSettings g_userSettings = { .bloomMultiplier {"game.bloomMultiplier", 1.0f}, .enableWaterRefraction {"game.enableWaterRefraction", true}, .enableFrameInterpolation = {"game.enableFrameInterpolation", false}, + .internalResolutionScale {"game.internalResolutionScale", 0}, .shadowResolutionMultiplier {"game.shadowResolutionMultiplier", 1}, // Audio @@ -127,6 +128,7 @@ void registerSettings() { Register(g_userSettings.game.bloomMode); Register(g_userSettings.game.bloomMultiplier); Register(g_userSettings.game.enableWaterRefraction); + Register(g_userSettings.game.internalResolutionScale); Register(g_userSettings.game.shadowResolutionMultiplier); Register(g_userSettings.game.enableFastIronBoots); Register(g_userSettings.game.canTransformAnywhere); diff --git a/src/dusk/stubs.cpp b/src/dusk/stubs.cpp index 668541f49c..07e420445c 100644 --- a/src/dusk/stubs.cpp +++ b/src/dusk/stubs.cpp @@ -332,14 +332,6 @@ static VIRetraceCallback sVIPostRetraceCallback = NULL; extern "C" { -void VIConfigure(const GXRenderModeObj* rm) { - STUB_LOG(); -} - -void VIConfigurePan(u16 xOrg, u16 yOrg, u16 width, u16 height) { - STUB_LOG(); -} - u32 VIGetRetraceCount() { return sRetraceCount; } diff --git a/src/m_Do/m_Do_graphic.cpp b/src/m_Do/m_Do_graphic.cpp index a56e448645..a4a31e3228 100644 --- a/src/m_Do/m_Do_graphic.cpp +++ b/src/m_Do/m_Do_graphic.cpp @@ -141,7 +141,7 @@ void dDlst_heapMap_c::draw() { f32 var_f29 = field_0x10 - field_0x8; f32 sp4C = field_0x14 - field_0xc; f32 sp48 = var_f29 * sp4C; - + uintptr_t start_addr = (uintptr_t)m_heap->getStartAddr(); uintptr_t end_addr = (uintptr_t)m_heap->getEndAddr(); u32 sp40 = end_addr - start_addr; @@ -156,7 +156,7 @@ void dDlst_heapMap_c::draw() { f32 var_f30 = (f32)sp38 * sp3C; uintptr_t sp34 = (uintptr_t)block - start_addr; f32 sp30 = (f32)sp34 * sp3C; - + f32 var_f28 = std::floor(sp30 / var_f29); f32 sp2C = sp30 - (var_f29 * var_f28); @@ -603,21 +603,16 @@ struct tvSize { u16 width; u16 height; }; -const tvSize l_tvSize[2] = { +#ifndef TARGET_PC +const +#endif +tvSize l_tvSize[2] = { {FB_WIDTH_BASE, FB_HEIGHT_BASE}, {808, FB_HEIGHT_BASE}, }; -#if TARGET_PC -tvSize pc_tvSize = {608, 448}; -#endif - void mDoGph_gInf_c::setTvSize() { -#if TARGET_PC - const tvSize* tvsize = &pc_tvSize; -#else const tvSize* tvsize = &l_tvSize[mWide]; -#endif m_width = tvsize->width; m_height = tvsize->height; @@ -644,21 +639,11 @@ void mDoGph_gInf_c::setTvSize() { #endif } -#if TARGET_PC -void mDoGph_gInf_c::onWide(f32 width, f32 height) { - mWide = TRUE; - pc_tvSize.width = width; - pc_tvSize.height = height; - setTvSize(); - dMeter2Info_onWide2D(); -} -#else void mDoGph_gInf_c::onWide() { mWide = TRUE; setTvSize(); dMeter2Info_onWide2D(); } -#endif void mDoGph_gInf_c::offWide() { mWide = FALSE; @@ -800,8 +785,11 @@ void mDoGph_gInf_c::updateSafeAreaBounds() { return; } + u32 renderWidth = 0; + u32 renderHeight = 0; + AuroraGetRenderSize(&renderWidth, &renderHeight); if (windowSize.native_fb_width == 0 || windowSize.native_fb_height == 0 || - windowSize.fb_width == 0 || windowSize.fb_height == 0) + renderWidth == 0 || renderHeight == 0) { return; } @@ -814,23 +802,25 @@ void mDoGph_gInf_c::updateSafeAreaBounds() { const f32 safeRight = static_cast(safeRect.x + safeRect.w) * nativeScaleX; const f32 safeBottom = static_cast(safeRect.y + safeRect.h) * nativeScaleY; - const f32 viewportLeft = - (static_cast(windowSize.native_fb_width) - static_cast(windowSize.fb_width)) * - 0.5f; - const f32 viewportTop = - (static_cast(windowSize.native_fb_height) - static_cast(windowSize.fb_height)) * - 0.5f; - const f32 viewportRight = viewportLeft + static_cast(windowSize.fb_width); - const f32 viewportBottom = viewportTop + static_cast(windowSize.fb_height); + f32 viewportWidth = static_cast(windowSize.native_fb_width); + f32 viewportHeight = static_cast(windowSize.native_fb_height); + const f32 targetAspect = viewportWidth / viewportHeight; + const f32 contentAspect = static_cast(renderWidth) / static_cast(renderHeight); + if (targetAspect > contentAspect) { + viewportWidth = std::max(1.0f, std::round(viewportHeight * contentAspect)); + } else if (targetAspect < contentAspect) { + viewportHeight = std::max(1.0f, std::round(viewportWidth / contentAspect)); + } - const f32 leftInset = std::max(0.0f, safeLeft - viewportLeft) * - (m_widthF / static_cast(windowSize.fb_width)); - const f32 topInset = std::max(0.0f, safeTop - viewportTop) * - (m_heightF / static_cast(windowSize.fb_height)); - const f32 rightInset = std::max(0.0f, viewportRight - safeRight) * - (m_widthF / static_cast(windowSize.fb_width)); - const f32 bottomInset = std::max(0.0f, viewportBottom - safeBottom) * - (m_heightF / static_cast(windowSize.fb_height)); + const f32 viewportLeft = (static_cast(windowSize.native_fb_width) - viewportWidth) * 0.5f; + const f32 viewportTop = (static_cast(windowSize.native_fb_height) - viewportHeight) * 0.5f; + const f32 viewportRight = viewportLeft + viewportWidth; + const f32 viewportBottom = viewportTop + viewportHeight; + + const f32 leftInset = std::max(0.0f, safeLeft - viewportLeft) * (m_widthF / viewportWidth); + const f32 topInset = std::max(0.0f, safeTop - viewportTop) * (m_heightF / viewportHeight); + const f32 rightInset = std::max(0.0f, viewportRight - safeRight) * (m_widthF / viewportWidth); + const f32 bottomInset = std::max(0.0f, viewportBottom - safeBottom) * (m_heightF / viewportHeight); const f32 safeMinXF = m_minXF + leftInset; const f32 safeMinYF = m_minYF + topInset; @@ -851,13 +841,13 @@ void mDoGph_gInf_c::updateSafeAreaBounds() { m_safeHeightF = safeHeightF; } -void mDoGph_gInf_c::setWindowSize(AuroraWindowSize const& size) { - JUTVideo::getManager()->setWindowSize(size); - dComIfGp_setWindow(0, 0.0f, 0.0f, getWidth(), getHeight(), 0.0f, 1.0f, 0, 2); - mFader->mBox.set(0, 0, getWidth(), getHeight()); - - f32 newWidth = (getWidth() / getHeight()) * 448.0f; - onWide(newWidth, 448.0f); +void mDoGph_gInf_c::updateRenderSize() { + u32 width, height; + AuroraGetRenderSize(&width, &height); + JUTVideo::getManager()->setRenderSize(width, height); + l_tvSize[1].width = static_cast(static_cast(width) / static_cast(height) * + static_cast(l_tvSize[1].height)); + onWide(); } #endif @@ -996,7 +986,7 @@ static void drawDepth2(view_class* param_0, view_port_class* param_1, int param_ GXProject(param_0->lookat.center.x, param_0->lookat.center.y, param_0->lookat.center.z, param_0->viewMtx, sp4C, sp34, &sp1C, &sp18, &sp14); - + param_2 = (0xFF0000 - (int)(16777215.0f * sp14)) >> 8; param_2 = cLib_minMaxLimit(param_2, -0x400, 0); } @@ -1361,8 +1351,8 @@ void mDoGph_gInf_c::bloom_c::draw2() { if (mMonoColor.a == 0 && !enabled) return; - f32 width = mDoGph_gInf_c::getWidth(); - f32 height = mDoGph_gInf_c::getHeight(); + f32 width = JUTVideo::getManager()->getRenderWidth(); + f32 height = JUTVideo::getManager()->getRenderHeight(); GXLoadTexObj(getFrameBufferTexObj(), GX_TEXMAP0); GXSetNumChans(0); @@ -1446,7 +1436,7 @@ void mDoGph_gInf_c::bloom_c::draw2() { CopyToTexObj(&tmpTex[texNo], texNo, rect.w, rect.h); return &tmpTex[texNo]; }; - + auto divQuad = [&](int divNo) { auto const& rect = divRects[divNo]; f32 x0 = rect.x / width; @@ -1479,8 +1469,8 @@ void mDoGph_gInf_c::bloom_c::draw2() { } if (enabled) { - GXCreateFrameBuffer(width * 0.75f, height * 0.5f); - GXSetViewport(0.0f, 0.0f, width, height, 0.0f, 1.0f); // use oversized viewport to make the math easier + GXCreateFrameBuffer(divRects[2].x + divRects[2].w, divRects[1].y + divRects[1].h); + GXSetViewportRender(0.0f, 0.0f, width, height, 0.0f, 1.0f); // use oversized viewport to make the math easier GXSetNumTevStages(3); GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); @@ -1551,7 +1541,7 @@ void mDoGph_gInf_c::bloom_c::draw2() { // This is applied over two passes, the second one with an alpha of 25%; however, the clipping that this introduces is a bit integral to the look, // so we do the same thing, letting it clip. float brightnessF32 = (mBlureRatio * 16 / 255.0f); - + // Distribute the brightness through the total number of passes. f32 totalNumPasses = (divNum - divStart + 1); float brightnessPerPass = 255.0f * powf(brightnessF32, 1.0f / totalNumPasses); @@ -1623,13 +1613,8 @@ void mDoGph_gInf_c::bloom_c::draw() { bool enabled = mEnable && m_buffer != NULL; if (mMonoColor.a != 0 || enabled) { -#if TARGET_PC - f32 width = mDoGph_gInf_c::getWidth(); - f32 height = mDoGph_gInf_c::getHeight(); -#else f32 width = FB_WIDTH; f32 height = FB_HEIGHT; -#endif GXSetViewport(0.0f, 0.0f, width, height, 0.0f, 1.0f); GXSetScissor(0, 0, width, height); @@ -1744,7 +1729,7 @@ void mDoGph_gInf_c::bloom_c::draw() { GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY); for (int texCoord = (int)GX_TEXCOORD1; texCoord < (int)GX_MAX_TEXCOORD; texCoord++) { GXSetTexCoordGen((GXTexCoordID)texCoord, GX_TG_MTX2x4, GX_TG_TEX0, texMtxID); - + #if TARGET_PC f32 dVar15 = mBlureSize * ((448.0f / height) / 6400.0f); #else @@ -1885,7 +1870,7 @@ static void retry_captue_frame(view_class* param_0, view_port_class* param_1, in var_r23 = height >> 1; GXSetTexCopySrc(x_orig, y_orig_pos, width, height); #ifdef TARGET_PC - GXSetTexCopyDst(width, height, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_TRUE); + GXSetTexCopyDst(width, height, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_FALSE); #else GXSetTexCopyDst(var_r24, var_r23, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_TRUE); #endif @@ -2143,8 +2128,7 @@ int mDoGph_Painter() { j3dSys.drawInit(); GXSetDither(GX_ENABLE); - J2DOrthoGraph ortho(0.0f, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), -1.0f, - 1.0f); + J2DOrthoGraph ortho(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, -1.0f, 1.0f); ortho.setOrtho(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), -1.0f, 1.0f); @@ -2190,13 +2174,8 @@ int mDoGph_Painter() { view_port_class new_port; new_port.x_orig = 0.0f; new_port.y_orig = 0.0f; - #if TARGET_PC - new_port.width = mDoGph_gInf_c::getWidth(); - new_port.height = mDoGph_gInf_c::getHeight(); - #else new_port.width = FB_WIDTH; new_port.height = FB_HEIGHT; - #endif new_port.near_z = view_port->near_z; new_port.far_z = view_port->far_z; new_port.scissor = view_port->scissor; @@ -2250,7 +2229,7 @@ int mDoGph_Painter() { dComIfGp_setCurrentView(&camera_p->view); dComIfGp_setCurrentViewport(view_port); GXSetProjection(camera_p->view.projMtx, GX_PERSPECTIVE); - + #if DEBUG captureScreenSetProjection(camera_p->view.projMtx); #endif @@ -2327,7 +2306,7 @@ int mDoGph_Painter() { #endif GX_DEBUG_GROUP(dComIfGd_drawOpaListPacket); - + #if DEBUG // "drawing up to special-use drawing (Opaque) except J3D (Rendering)" fapGm_HIO_c::stopCpuTimer("J3D以外などの特殊用(不透明)描画まで(レンダリング)"); @@ -2409,7 +2388,7 @@ int mDoGph_Painter() { GX_DEBUG_GROUP(dComIfGd_drawXluListInvisible); } } - + #if DEBUG // "drawing up to projection (Translucent)" @@ -2513,12 +2492,8 @@ int mDoGph_Painter() { retry_captue_frame(&camera_p->view, view_port, dComIfGp_getCameraZoomForcus(camera_id)); } - - #if TARGET_PC - GXSetViewport(0.0f, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), 0.0f, 1.0f); - #else + GXSetViewport(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f); - #endif Mtx m2; Mtx44 m; diff --git a/src/m_Do/m_Do_main.cpp b/src/m_Do/m_Do_main.cpp index 784aea3f26..71981e40f3 100644 --- a/src/m_Do/m_Do_main.cpp +++ b/src/m_Do/m_Do_main.cpp @@ -126,8 +126,6 @@ AuroraStats dusk::lastFrameAuroraStats; float dusk::frameUsagePct = 0.0f; const char* configPath; -AuroraWindowSize preLaunchUIWindowSize; - bool launchUILoop() { while (dusk::IsRunning && !dusk::IsGameLaunched) { const AuroraEvent* event = aurora_update(); @@ -136,9 +134,6 @@ bool launchUILoop() { case AURORA_SDL_EVENT: dusk::g_imguiConsole.HandleSDLEvent(event->sdl); break; - case AURORA_WINDOW_RESIZED: - preLaunchUIWindowSize = event->windowSize; - break; case AURORA_DISPLAY_SCALE_CHANGED: dusk::ImGuiEngine_Initialize(event->windowSize.scale); break; @@ -202,9 +197,6 @@ void main01(void) { OSReport("Entering Main Loop (main01)...\n"); - if (preLaunchUIWindowSize.width != 0) - mDoGph_gInf_c::setWindowSize(preLaunchUIWindowSize); - constexpr float kSimStepSeconds = 1.0 / 30.0; auto previous_time = std::chrono::steady_clock::now(); float accumulator = kSimStepSeconds; @@ -219,9 +211,6 @@ void main01(void) { case AURORA_SDL_EVENT: dusk::g_imguiConsole.HandleSDLEvent(event->sdl); break; - case AURORA_WINDOW_RESIZED: - mDoGph_gInf_c::setWindowSize(event->windowSize); - break; case AURORA_DISPLAY_SCALE_CHANGED: dusk::ImGuiEngine_Initialize(event->windowSize.scale); break; @@ -247,6 +236,8 @@ void main01(void) { continue; } + mDoGph_gInf_c::updateRenderSize(); + if (dusk::getSettings().game.enableFrameInterpolation && !dusk::getTransientSettings().skipFrameRateLimit) { dusk::frame_interp::notify_presentation_frame(); if (accumulator >= kSimStepSeconds) { @@ -525,10 +516,11 @@ int game_main(int argc, char* argv[]) { .c_str()); if (dusk::getSettings().video.lockAspectRatio) { - VILockAspectRatio(defaultAspectRatioW, defaultAspectRatioH); + AuroraSetViewportPolicy(AURORA_VIEWPORT_FIT); } else { - VIUnlockAspectRatio(); + AuroraSetViewportPolicy(AURORA_VIEWPORT_STRETCH); } + VISetFrameBufferScale(dusk::getSettings().game.internalResolutionScale.getValue()); dusk::audio::SetMasterVolume(dusk::getSettings().audio.masterVolume / 100.0f); dusk::audio::SetEnableReverb(dusk::getSettings().audio.enableReverb);