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https://github.com/TwilitRealm/dusklight
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Fix item wheel background capturing interpolated frame instead of current sim (#1447)
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@@ -26,6 +26,10 @@
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#include "f_op/f_op_overlap_mng.h"
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#include "m_Do/m_Do_controller_pad.h"
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#ifdef TARGET_PC
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#include "dusk/frame_interpolation.h"
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#endif
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class dDlst_MENU_CAPTURE_c : public dDlst_base_c {
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public:
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virtual void draw() {
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@@ -1088,6 +1092,10 @@ void dMw_c::dMw_ring_create(u8 i_origin) {
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}
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mpCapture->setCaptureFlag();
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#ifdef TARGET_PC
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dusk::frame_interp::request_presentation_sync();
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#endif
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}
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bool dMw_c::dMw_ring_delete() {
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