Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+3 -3
View File
@@ -9,7 +9,7 @@
#include "SSystem/SComponent/c_math.h"
#include "Z2AudioLib/Z2Instances.h"
static char* l_arcName[] = {
static DUSK_CONST char* l_arcName[] = {
"K_tetd",
"S_bsaku00",
"S_lv7saku",
@@ -247,13 +247,13 @@ static int daDsh_Create(fopAc_ac_c* i_this) {
return static_cast<daDsh_c*>(i_this)->create();
}
static actor_method_class l_daDsh_Method = {
static DUSK_CONST actor_method_class l_daDsh_Method = {
(process_method_func)daDsh_Create, (process_method_func)daDsh_Delete,
(process_method_func)daDsh_Execute, (process_method_func)daDsh_IsDelete,
(process_method_func)daDsh_Draw,
};
actor_process_profile_definition2 g_profile_DSHUTTER = {
DUSK_PROFILE actor_process_profile_definition2 DUSK_CONST g_profile_DSHUTTER = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,