Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+3 -3
View File
@@ -25,7 +25,7 @@ const static dCcD_SrcCyl l_cyl_src = {
}
};
static char* l_arcName = "M_BBox";
static DUSK_CONSTEXPR char DUSK_CONST* l_arcName = "M_BBox";
void daObjBBox_c::initBaseMtx() {
mpModel->setBaseScale(scale);
@@ -127,7 +127,7 @@ static int daObjBBox_MoveBGDraw(daObjBBox_c* i_this) {
return i_this->MoveBGDraw();
}
static actor_method_class daObjBBox_METHODS = {
static DUSK_CONST actor_method_class daObjBBox_METHODS = {
(process_method_func)daObjBBox_create1st,
(process_method_func)daObjBBox_MoveBGDelete,
(process_method_func)daObjBBox_MoveBGExecute,
@@ -135,7 +135,7 @@ static actor_method_class daObjBBox_METHODS = {
(process_method_func)daObjBBox_MoveBGDraw,
};
actor_process_profile_definition g_profile_Obj_BBox = {
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_BBox = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,