Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+4 -4
View File
@@ -1426,7 +1426,7 @@ static void CreateInit(fopAc_ac_c* i_this) {
a_this->mCcStts.Init(0xFF, 0xFF, i_this);
static dCcD_SrcCyl himo_cyl_src = {
static DUSK_CONSTEXPR dCcD_SrcCyl himo_cyl_src = {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x3}, 0x75}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
@@ -1442,7 +1442,7 @@ static void CreateInit(fopAc_ac_c* i_this) {
} // mCylAttr
};
static dCcD_SrcCyl wire_cyl_src = {
static DUSK_CONSTEXPR dCcD_SrcCyl wire_cyl_src = {
{
{0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x3}, 0x75}}, // mObj
{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
@@ -1829,7 +1829,7 @@ static int daObj_Brg_Create(fopAc_ac_c* i_this) {
AUDIO_INSTANCES;
static actor_method_class l_daObj_Brg_Method = {
static DUSK_CONST actor_method_class l_daObj_Brg_Method = {
(process_method_func)daObj_Brg_Create,
(process_method_func)daObj_Brg_Delete,
(process_method_func)daObj_Brg_Execute,
@@ -1837,7 +1837,7 @@ static actor_method_class l_daObj_Brg_Method = {
(process_method_func)daObj_Brg_Draw,
};
actor_process_profile_definition g_profile_OBJ_BRG = {
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_OBJ_BRG = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 3,
/* List Prio */ fpcPi_CURRENT_e,