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Add a *ton* of const and constexpr around the codebase. (#1864)
* Add a *ton* of const and constexpr around the codebase. This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data. * Make process definitions const too Might as well
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@@ -44,12 +44,12 @@ static cXyz l_chainOffset(0.0f, 105.0f, 30.0f);
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static cXyz l_smokeSetOffset(0.0f, 0.0f, -200.0f);
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static cull_box const l_cull_box = {
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static DUSK_CONSTEXPR cull_box const l_cull_box = {
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{-250.0f, 0.0f, -450.0f},
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{250.0f, 250.0f, 400.0f},
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};
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static char* l_arcName = "P_Cblock";
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static DUSK_CONSTEXPR char DUSK_CONST* l_arcName = "P_Cblock";
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static f32 l_side_co_offset[12] = {
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-255.0f, 0.0f, -30.0f, -135.0f,
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@@ -394,7 +394,7 @@ static const u32 dummy3[3] = {
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AUDIO_INSTANCES;
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static actor_method_class l_daObjCBlk_Method = {
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static DUSK_CONST actor_method_class l_daObjCBlk_Method = {
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(process_method_func)daObjCBlk_Create,
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(process_method_func)daObjCBlk_Delete,
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(process_method_func)daObjCBlk_Execute,
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@@ -402,7 +402,7 @@ static actor_method_class l_daObjCBlk_Method = {
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(process_method_func)daObjCBlk_Draw,
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};
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actor_process_profile_definition g_profile_Obj_ChainBlock = {
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DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_ChainBlock = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 3,
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/* List Prio */ fpcPi_CURRENT_e,
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