Add a *ton* of const and constexpr around the codebase. (#1864)

* Add a *ton* of const and constexpr around the codebase.

This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data.

* Make process definitions const too

Might as well
This commit is contained in:
Pieter-Jan Briers
2026-05-28 07:12:16 +02:00
committed by GitHub
parent db39a9c7f3
commit 5d68762590
954 changed files with 4693 additions and 4682 deletions
+3 -3
View File
@@ -28,7 +28,7 @@ void daObjCrystal_c::setBaseMtx() {
mpModel[1]->setBaseTRMtx(mDoMtx_stack_c::get());
}
static char* l_arcName = "H_Suisho";
static DUSK_CONSTEXPR char DUSK_CONST* l_arcName = "H_Suisho";
int daObjCrystal_c::Create() {
initBaseMtx();
@@ -131,13 +131,13 @@ static int daObjCrystal_Create(daObjCrystal_c* i_this) {
return i_this->create();
}
static actor_method_class l_daObjCrystal_Method = {
static DUSK_CONST actor_method_class l_daObjCrystal_Method = {
(process_method_func)daObjCrystal_Create, (process_method_func)daObjCrystal_Delete,
(process_method_func)daObjCrystal_Execute, (process_method_func)NULL,
(process_method_func)daObjCrystal_Draw,
};
actor_process_profile_definition g_profile_Obj_Crystal = {
DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_Crystal = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,