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Add a *ton* of const and constexpr around the codebase. (#1864)
* Add a *ton* of const and constexpr around the codebase. This makes the codebase compile without strings being cast to non-const char*. I also went through and added constexpr where appropriate for tons of static data. * Make process definitions const too Might as well
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@@ -20,7 +20,7 @@ void daObjFPillar_c::setBaseMtx() {
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mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
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}
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static cull_box l_cull_box = {
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static DUSK_CONSTEXPR cull_box l_cull_box = {
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{-30.0f, -10.0f, -30.0f},
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{30.0f, 60.0f, 30.0f},
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};
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@@ -213,7 +213,7 @@ static int daObjFPillar_Create(fopAc_ac_c* i_this) {
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return static_cast<daObjFPillar_c*>(i_this)->create();
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}
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static actor_method_class l_daObjFPillar_Method = {
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static DUSK_CONST actor_method_class l_daObjFPillar_Method = {
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(process_method_func)daObjFPillar_Create,
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(process_method_func)daObjFPillar_Delete,
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(process_method_func)daObjFPillar_Execute,
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@@ -221,7 +221,7 @@ static actor_method_class l_daObjFPillar_Method = {
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(process_method_func)daObjFPillar_Draw,
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};
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actor_process_profile_definition g_profile_Obj_FirePillar = {
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DUSK_PROFILE actor_process_profile_definition DUSK_CONST g_profile_Obj_FirePillar = {
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/* Layer ID */ fpcLy_CURRENT_e,
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/* List ID */ 7,
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/* List Prio */ fpcPi_CURRENT_e,
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